Search found 122 matches

by chris83
Tue Feb 26, 2019 1:59 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

21 00 00 00 wooden board Id 03 00 00 00 means you have 3 boards for that slot Yes you would have to reverse the id. You need to change 21 to 4F, 03 to 01 If you are on playthrough A, you can save at the police station and search for F0 69 2D 11 and change the ID for stuff laying around or add more ...
by chris83
Tue Feb 26, 2019 1:54 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

So... What's the code for "Infinite Life"? Leon & Claire Super HP 80010008 D3A8A66D 633EECF7 00000000 28000010 7FFFFFFF Ada Super HP 80020008 D3A8A66D 633EECF7 00000000 28000010 7FFFFFFF Note: 1-Hit kill moves will still kill you. Hacked by Khoung How about the max inventory code? Jus...
by chris83
Mon Feb 25, 2019 2:22 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

Hey guys! Totally new here, and hoping for some help. I've never edited HEX before, and have been using SW in quick mode for the most part. Searching for the wooden boards in my file, I'm finding this: 40 47 A7 3B 11 00 00 00 05 00 00 00 2D 72 75 26 F5 C5 8B AA 01 00 00 00 04 00 00 00 21 00 00 00 [...
by chris83
Wed Feb 20, 2019 4:37 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

I beg to differ, though I’ll give you weapons are tricky; adding items to your box is much easier. Find the end item in your box and you can add any number of items to the box itself. xx xx xx xx xx xx xx xx xx xx xx xx 2D 72 75 26[/ F5 C5 8B AA 01 00 00 00 04 00 00 00 21 00 00 00 (Wooden Boards ID...
by chris83
Wed Feb 20, 2019 3:41 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

I don't think they will patch it, but I need to figure out the id for lockers and containers. Just FYI, I was referring to the possibility that Capcom could patch in their own Arrange mode, not that they would remove anything via patch. (Which they could also do...) That would be cool if they devel...
by chris83
Tue Feb 19, 2019 4:14 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

You can change the id of items laying around in the game Search F0 69 2D 11 (represents items that are not in lockers or containers) (Item ID) XX XX 00 00 F0 69 2D 11 FF FF FF FF 9A 4E 4F 72 00 00 00 00 43 BA 2A 8B 00 00 00 00 8B A3 B7 85 (Amount) XX XX 00 00 D2 0F BE 87 I know there are multiple h...
by chris83
Tue Feb 19, 2019 3:31 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

You can change the id of items laying around in the game Search F0 69 2D 11 (represents items that are not in lockers or containers) (Item ID) XX XX 00 00 F0 69 2D 11 FF FF FF FF 9A 4E 4F 72 00 00 00 00 43 BA 2A 8B 00 00 00 00 8B A3 B7 85 (Amount) XX XX 00 00 D2 0F BE 87 I know there are multiple ha...
by chris83
Thu Feb 07, 2019 7:01 pm
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

I really wanna know too, witch is the inventory code and witch is the item box, because there is alot of matching coded with the items. Item box code is easy to find To help you understand the code, find some wooden boards and place them in the box, then save. Open advance mode, search hex (00 00 0...
by chris83
Thu Feb 07, 2019 2:29 pm
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2

RE2 Item Id's http://fearlessrevolution.com/viewtopic.php?f=4&t=8539&start=45 And how I transform the ID to operate codes in SW? Just open up advance mode and find the item id that you want to change. For example, in Claire's story I changed the red herb to the crank. I also changed Samurai...
by chris83
Thu Feb 07, 2019 4:04 am
Forum: Quick Codes
Topic: Resident Evil 2
Replies: 85
Views: 18184

Re: Resident Evil 2


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