Search found 179 matches
- Mon Oct 23, 2017 4:36 pm
- Forum: Game Saves
- Topic: Evil Within 2 Classic Mode Cleared Save US Version
- Replies: 6
- Views: 11132
Re: Evil Within 2 Classic Mode Cleared Save US Version
Will have to check to see if this works for classic mode since there is no auto saving. I know he said the rest will be posted when the resign feature is working again.
- Fri Oct 20, 2017 2:39 am
- Forum: Game Saves
- Topic: Evil Within 2 Classic Mode Cleared Save US Version
- Replies: 6
- Views: 11132
Evil Within 2 Classic Mode Cleared Save US Version
I just want the infinite ammo that is awarded after completing classic mode.
- Mon Oct 16, 2017 10:54 pm
- Forum: General
- Topic: When is SW going to work on the older game's
- Replies: 16
- Views: 23554
Re: When is SW going to work on the older game's
Now that the new game code's are out when do you all think you can get some older game's or are you going to gave us the run around like you did at GG . I get this feeling that SW is only writing code's for the game's they what and we are the one's who pad $60.00 so where do we stand ? Well, you wi...
- Sun Oct 08, 2017 6:20 pm
- Forum: Advance Mode/Game Saves
- Topic: Metal Gear Solid 5
- Replies: 0
- Views: 5631
Metal Gear Solid 5
Anyone got save data for MGSV: Phantom Pain, version 4.74, CUSA01140?
- Wed Sep 20, 2017 2:47 am
- Forum: Quick Codes
- Topic: Dragon Quest Heroes 2
- Replies: 42
- Views: 55484
Re: Dragon Quest Heroes 2
Has anyone figured out accessories or orbs? Modded any of them?
- Thu Sep 07, 2017 5:57 am
- Forum: Advance Mode/Game Saves
- Topic: Bloodborne Infinite bullets?
- Replies: 5
- Views: 18606
Re: Bloodborne Infinite bullets?
I don't think that's allowed here because it unbalances online play. Even if you tell them you just want it for single player/offline play, they probably won't believe you. They're kind of touchy/picky about that over here. Sorry. And that sounds more like something a memory/RAM editor would do tha...
- Fri Sep 01, 2017 1:58 am
- Forum: Advance Mode/Game Saves
- Topic: Resident Evil Revelations 2
- Replies: 2
- Views: 9031
Resident Evil Revelations 2
Because RE Revelations 2 is in episodes, each one has to be modded separately at checkpoints. Blue values = weapon identifier Red values = amount of bullets in current weapon/number of items Let's say you want to start a new game in invisible mode (0x47054 I think that's the correct address if the d...
- Fri Aug 25, 2017 6:58 pm
- Forum: Quick Codes
- Topic: [LOCKED - QMO] MGSV: TTP
- Replies: 197
- Views: 275012
Re: MGSV: TTP
QMO sucks, period. People bought a product called "Save Editor", not "Restricted Gameshark-like". It really is a shame that this beautiful product is taking the path of becoming useless. I'm glad I did more or less everything I wanted to do on MGSV. No point in complaining anywa...
- Fri Aug 25, 2017 1:53 am
- Forum: Quick Codes
- Topic: [LOCKED - QMO] MGSV: TTP
- Replies: 197
- Views: 275012
Re: MGSV: TTP
IMO, I find this ridiculous, but it's save wizards product. I don't play MGSV much, but then again, I don't see how this affects online. However, the removal of advance mode may be a mistake because user cheats still exist in the QM menu and cannot be edited nor removed. If advanced mode is meant to...
- Sun Aug 20, 2017 5:55 am
- Forum: Quick Codes
- Topic: [LOCKED - QMO] MGSV: TTP
- Replies: 197
- Views: 275012
Re: MGSV: TTP
Okay thanks, can you help me for edit my save please? Save Wizard only allows a user to be used for three PS4 profiles. I don't think you're going to find anyone who's willing to give up one of their accounts just to edit one game for you. You're likely going to have to purchase Save Wizard for you...