Toukiden 2

Michael92f
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Joined: Thu May 18, 2017 1:52 pm

Re: Toukiden 2

Post by Michael92f » Tue Jun 06, 2017 6:38 pm

Then hopfully save wizard should fix it i also did another save with begining of the game and just applied it nothing in the chest
lee4_cmp
Member
Posts: 173
Joined: Mon Apr 17, 2017 3:11 pm

Re: Toukiden 2

Post by lee4_cmp » Tue Jun 06, 2017 7:14 pm

SW listed 2 codes

* Max Money
* Unlock Full Blacksmithing

nothing else

there is no materials code on SW list

but you can request materials code
Please read Save Wizard forum RULES
https://forum.hackinformer.com/viewtopic.php?f=115&t=985
lee4_cmp is supporter of Game Genie EU and Save Wizard MAX
OpusMortis
Junior Member
Posts: 32
Joined: Sat May 20, 2017 3:03 am

Re: Toukiden 2

Post by OpusMortis » Tue Jun 06, 2017 7:36 pm

Thinking about it now though, we would have to be careful with an all materials code due to quest items being involved. If you look in your materials chest, the first category is building materials (the hammer standing straight up), the next is smithing materials (the hammer with stars underneath it), then food items, and so on. Quest items are all the way to the right, and it would probably be a good idea to omit those from the code.
Cyrax200
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Joined: Fri May 19, 2017 6:44 am

Re: Toukiden 2

Post by Cyrax200 » Tue Jun 06, 2017 8:00 pm

i would really like to see a material code, i cant find the offset either
OpusMortis
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Posts: 32
Joined: Sat May 20, 2017 3:03 am

Re: Toukiden 2

Post by OpusMortis » Wed Jun 07, 2017 6:38 am

Made some progress:

http://i.imgur.com/c9Xve2j.png

Material box offset starts at 48303. 75 00 is the item ID, and 5F 00 is the item quantity. I'm working on a code, so we'll see how it goes.

Edit -

I have this for now:

41048305 00000384
4xxx0004 00000000

This will give you 900 of whatever materials you have in your chest currently. To find xxx, see how many items you have, then convert to hex. I have 639, so my code would look like this:

41048305 00000384
427F0004 00000000
Cyrax200
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Posts: 12
Joined: Fri May 19, 2017 6:44 am

Re: Toukiden 2

Post by Cyrax200 » Wed Jun 07, 2017 11:03 am

OpusMortis wrote:Made some progress:

http://i.imgur.com/c9Xve2j.png

Material box offset starts at 48303. 75 00 is the item ID, and 5F 00 is the item quantity. I'm working on a code, so we'll see how it goes.

Edit -

I have this for now:

41048305 00000384
4xxx0004 00000000

This will give you 900 of whatever materials you have in your chest currently. To find xxx, see how many items you have, then convert to hex. I have 639, so my code would look like this:

41048305 00000384
427F0004 00000000
Really great work on finding something thanks alot, would mind explaining a bit more about what you ment for The item count.
Did you mean all current items gets 900 or one of The items i have in storage gets 900.
Lets say i havet 115 items in my storage can i get every of those items to 900 count.
Do you think its possible to find an all material code so far ?
OpusMortis
Junior Member
Posts: 32
Joined: Sat May 20, 2017 3:03 am

Re: Toukiden 2

Post by OpusMortis » Wed Jun 07, 2017 5:59 pm

All the items you have in your storage will go up to 900. This won't give you anything you don't have in your storage though, so you need to have at least one of the item already.

I tried making a max item code to also give items that you don't have, but I'm done spending time on it. It leaves out some items, and gives too many blank items so I'm just going to stick with the other code I made. I've already found it especially helpful, since you only need to get one of something.

Maybe the Save Wizard code makers could figure out how to add items you don't have. This is the code I made:

(do not use, this is just for testing)
40048303 00000001
40FF0004 00000001
100486FF 00000100
10048703 00000101
41048707 00000102
434D0004 00000001
41048305 00000384
444D0004 00000000

I figured I'd try going the simple route of starting the item IDs at 01 and going up to 44C (1,100 is the max legitimate amount of items your chest can hold), but apparently the item IDs aren't ordered like that. I also couldn't figure out how to make the value increase part of the first multi-write code go from FF to 0100 (it would just start back over from 01), so that's why I have the extra lines in there.
Cyrax200
Junior Member
Posts: 12
Joined: Fri May 19, 2017 6:44 am

Re: Toukiden 2

Post by Cyrax200 » Thu Jun 08, 2017 6:57 am

thanks alot, the code that gives 900 is really good and really helps the annoying grind.
OpusMortis
Junior Member
Posts: 32
Joined: Sat May 20, 2017 3:03 am

Re: Toukiden 2

Post by OpusMortis » Thu Jun 08, 2017 10:05 pm

What sucks though is that SW hex editor doesn't let you copy and paste. Otherwise I could simply copy the data from my own inventory in my save, and others could paste it into their own saves. I'm pretty sure I have every tier 4 and above material in the game now, and you can simply use Multipurpose Rocks for anything tier 3 and lower.
HIGamer
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Posts: 1
Joined: Sun May 28, 2017 1:54 pm

Re: Toukiden 2

Post by HIGamer » Tue Jul 18, 2017 8:46 am

Be careful when using that code. I tried using it multiple times at 500+, 600+ and 700+ materials and it broke my game in the following ways:

-material chest showed blank limit where it should show amount/1100
-weapon chest showed correct as amount/2000 but no weapon was visible at all
-armor chest showed correct as amount/800 but no armor was visible at all
-going into the doll upgrade menu slows the game to a crawl
-going into the synthesis menu slows the game to a crawl
-my equipped bow turned into a chain and sickle level 756 with over 7000 attack

Seems that the code is writing to all storage instead of just material storage.
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