Re: Final Fantasy XV
Posted: Mon Aug 14, 2017 11:53 pm
XV has a bunch of secret weapons. 120 out of 200 are documented so far in the spreadsheet.
if anyone wants to help, join the discord https://discord.gg/mFB8QPw
Is that still the spreadsheet in this dropbox? https://www.dropbox.com/sh/y61pif3dcyc8 ... NnCFa?dl=0xxv wrote:I finished the 200 weapon ids. way more work than I thought.
This Skiller's spreadsheetNegaBioLizard wrote:Is that still the spreadsheet in this dropbox? https://www.dropbox.com/sh/y61pif3dcyc8 ... NnCFa?dl=0xxv wrote:I finished the 200 weapon ids. way more work than I thought.
It looks like all the weapon ID's are empty in the ItemDigits.xlsx
it's coming. i had to finish checking the ids first before making codes.ChiTownzBoy05 wrote:Does anybody have cheats for all battle items, car parts, leisure, etc with no blanks?
Can't even thank you enough, honestly. These guys do amazing work all for free, so before you ask for more of them, let's not forget to give thanks where it is due, everyone.xxv wrote:it's coming. i had to finish checking the ids first before making codes.ChiTownzBoy05 wrote:Does anybody have cheats for all battle items, car parts, leisure, etc with no blanks?
For armiger mode, it's better to save in the end game Ardyn fight. Two saves: right before and after armiger activation. That should allow identifying what changed. I won't be working on more codes until the item quick codes are done.texthebear wrote:Anyone willing to help me make code for turn armiger mode on/off currently, I have the armiger on which i glitch in version 1.09. I'm progress to chapter 9 where I can lose it after fighting the leviathan.
I also have the save where I was attempting to activate the glitch. If you can work with those, let me know.
I keep those in different save slot. How do I compare them?xxv wrote:For armiger mode, it's better to save in the end game Ardyn fight. Two saves: right before and after armiger activation. That should allow identifying what changed. I won't be working on more codes until the item quick codes are done.texthebear wrote:Anyone willing to help me make code for turn armiger mode on/off currently, I have the armiger on which i glitch in version 1.09. I'm progress to chapter 9 where I can lose it after fighting the leviathan.
I also have the save where I was attempting to activate the glitch. If you can work with those, let me know.
I updated the spreadsheet with quick codes for battle items. quick_codes_valid contains valid items, while quick_codes_all includes all items (even blanks).