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Re: Final Fantasy XII Zodiac Age

Posted: Wed Aug 02, 2017 5:39 pm
by Kitsune
Lakell00 wrote:Is there a code that can get u all skills for all characters ?
Unless I am mistaken the Magick/Technicks code on SW gives you all the spells and skills you can find and buy.

Re: Final Fantasy XII Zodiac Age

Posted: Thu Aug 03, 2017 2:38 am
by Aeramis
I've tried the different God Modes people have created. I am baffled that none of them allows the use of curatives. I'm doing trial mode and I am stuck on Hell Wyrm. Only one of my party members is alive and he is blind too, so you can see what kind of rut I am in. Even with these God Modes he owns me due to its Judgement ability.

Is there not a way to make it where we aren't immune to White Magic? I see that it has Immune: Magick, but how come it can't be Immune: Black Magick and not White Magick. Anyway for separate codes for those? Enemies have those kinds of stats, So there has got to be a way to do it for the party.

So, with that said, I am looking for a God Mode code that allows the use of Items and/or White Magic.

Re: Final Fantasy XII Zodiac Age

Posted: Thu Aug 03, 2017 12:13 pm
by Kitsune
Aeramis wrote:I've tried the different God Modes people have created. I am baffled that none of them allows the use of curatives. I'm doing trial mode and I am stuck on Hell Wyrm. Only one of my party members is alive and he is blind too, so you can see what kind of rut I am in. Even with these God Modes he owns me due to its Judgement ability.

Is there not a way to make it where we aren't immune to White Magic? I see that it has Immune: Magick, but how come it can't be Immune: Black Magick and not White Magick. Anyway for separate codes for those? Enemies have those kinds of stats, So there has got to be a way to do it for the party.

So, with that said, I am looking for a God Mode code that allows the use of Items and/or White Magic.
If you go a few pages back and find Skiller's post to his Dropbox, there is an Excel Worksheet with a list of all known effects. That is what we are using. If you want to fiddle with it, go ahead.

Re: Final Fantasy XII Zodiac Age

Posted: Thu Aug 03, 2017 4:59 pm
by GameRunnerX2
Wait you can still be killed and get game over when in god mode? how its god mode

Re: Final Fantasy XII Zodiac Age

Posted: Thu Aug 03, 2017 11:01 pm
by Kitsune
GameRunnerX2 wrote:Wait you can still be killed and get game over when in god mode? how its god mode
I like to dub it "Super Villain Mode."

You are all powerful until your opponent somehow discovers your weakness and then all your power backfires.

Classic.

Re: Final Fantasy XII Zodiac Age

Posted: Fri Aug 04, 2017 2:31 am
by krustytoe
Aeramis wrote:I've tried the different God Modes people have created. I am baffled that none of them allows the use of curatives. I'm doing trial mode and I am stuck on Hell Wyrm. Only one of my party members is alive and he is blind too, so you can see what kind of rut I am in. Even with these God Modes he owns me due to its Judgement ability.

Is there not a way to make it where we aren't immune to White Magic? I see that it has Immune: Magick, but how come it can't be Immune: Black Magick and not White Magick. Anyway for separate codes for those? Enemies have those kinds of stats, So there has got to be a way to do it for the party.

So, with that said, I am looking for a God Mode code that allows the use of Items and/or White Magic.
Did you try this one? You will not be immune to magic

Code: Select all

God Mode v2 (Everything below except Safety and Immune: Magick)
40002270 000000FD
400601C8 00000000
40002271 0000006F
400601C8 00000000
40002273 000000B8
400601C8 00000000
40002274 00000010
400601C8 00000000
40002276 000000EA
400601C8 00000000
4000227C 00000080
400601C8 00000000

Re: Final Fantasy XII Zodiac Age

Posted: Sat Aug 05, 2017 1:57 am
by BigBadBlueEyedWolf
Have a question. Is any one else having trouble with the SW Max LP, Start New Jobs, and Activate Second Job codes for Vaan? I am at the beginning of the game and want to reset my first job pick and also max out LP. Game auto updated even though I have it set to not do that. If it is or isn't just me maybe someone can point me in the direction of where the addresses/values begin in advance mode and I can take it from there.

Re: Final Fantasy XII Zodiac Age

Posted: Sun Aug 06, 2017 10:36 am
by BurnKnuckle
krustytoe wrote:
Aeramis wrote:I've tried the different God Modes people have created. I am baffled that none of them allows the use of curatives. I'm doing trial mode and I am stuck on Hell Wyrm. Only one of my party members is alive and he is blind too, so you can see what kind of rut I am in. Even with these God Modes he owns me due to its Judgement ability.

Is there not a way to make it where we aren't immune to White Magic? I see that it has Immune: Magick, but how come it can't be Immune: Black Magick and not White Magick. Anyway for separate codes for those? Enemies have those kinds of stats, So there has got to be a way to do it for the party.

So, with that said, I am looking for a God Mode code that allows the use of Items and/or White Magic.
Did you try this one? You will not be immune to magic

Code: Select all

God Mode v2 (Everything below except Safety and Immune: Magick)
40002270 000000FD
400601C8 00000000
40002271 0000006F
400601C8 00000000
40002273 000000B8
400601C8 00000000
40002274 00000010
400601C8 00000000
40002276 000000EA
400601C8 00000000
4000227C 00000080
400601C8 00000000
Huh, tried this and doesn't seem to work for me.

EDIT: Never mind, got it to work.

Re: Final Fantasy XII Zodiac Age

Posted: Mon Aug 07, 2017 8:09 pm
by GameRunnerX2
There appears to be a problem with the all item Code, 4 Items show up as 0 and i cant sell them

Re: Final Fantasy XII Zodiac Age

Posted: Mon Aug 14, 2017 9:38 am
by Cordre69
I'm having a hard time getting any codes to work now. I didn't have any issues before Friday but now absolutely nothing will apply. Nonstop 10009 errors. Probably to do with patch 1.02. Think we can get a fix?

EDIT: OK, maybe it is coincidental timing with the patch. Tried with an old save and the same thing. I guess this is related to the 10009 issues everyone is having then.