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Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:08 am
by Aladore
From what I have gathered, no, that wouldn't be the way to write the code.
I'll try to post them later. And although I haven't noticed any problem applying mods to only one the two files, I suggest modding both.
So you'd have to create the code twice in your SW window.
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:26 am
by Aladore
I have not tested these codes, but I think this is how the formating goes. Please someone test these
Code: Select all
Max Materials (processed)
42027104 000F4240
40050004 00000000
Code: Select all
Max Materials (unprocessed)
420271F0 003D0900
40050004 00000000
Code: Select all
Max Medicinal Plant
42027118 00002EE0
40080004 00000000
Code: Select all
Max Placed Weapon
4202718C 00061A80
40050004 00000000
Code: Select all
Max Vehicle
42027138 00061A80
400A0004 00000000
Code: Select all
Max Walker Gear
42027160 00061A80
40050004 00000000
Code: Select all
Max Parasite
4202717C 00001770
40030004 00000000
---
---
Code: Select all
3 Medals for everyone [BETA]
400231B1 00000070
4DAD0004 00000000
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:30 am
by NegaBioLizard
Aladore wrote:I have not tested these codes, but I think this is how the formating goes. Please someone test these
Code: Select all
Max Materials (processed)
42027104 000F4240
40050004 00000000
Code: Select all
Max Materials (unprocessed)
420271F0 003D0900
40050004 00000000
Code: Select all
Max Medicinal Plant
42027118 00002EE0
40080004 00000000
Code: Select all
Max Placed Weapon
4202718C 00061A80
40050004 00000000
Code: Select all
Max Vehicle
42027138 00061A80
400A0004 00000000
Code: Select all
Max Walker Gear
42027160 00061A80
40050004 00000000
Code: Select all
Max Parasite
42027138 00001770
40030004 00000000
---
Haven't tested them yet, but just by looking at them shouldn't the resource values be written in little endian instead of regular endian? Or am I wrong?
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:32 am
by Aladore
I think when it comes to Quick Codes, you have to write in big endian.
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:49 am
by NegaBioLizard
Aladore wrote:I think when it comes to Quick Codes, you have to write in big endian.
So I just tried all the codes together. Plants, placed weapons, and walker gears work great. The vehicles worked on all but the first 3 vehicles (ZaAZ-S84/4W, APE T-41LV, and Zi-GRA 6T). The processed and unprocessed materials codes do not work at all, and just create a blank page. I am glad I started in offline mode so that it didn't mess up my uploaded materials.
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 4:59 am
by Aladore
I also had blank pages on materials when I booted offline. It then worked once online. Not sure why.
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 5:11 am
by NegaBioLizard
Yup, you're right. Seems to have worked fine. But the vehicles code is still weird for those first 3. Anyway, thanks for the amazing work, dude. Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 5:16 am
by Aladore
NegaBioLizard wrote:Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
I'll look into my Vehicle code again some other time. Now what I really want to find out is ... MB staff's medals, skills and stats.
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 5:25 am
by NegaBioLizard
Aladore wrote:NegaBioLizard wrote:Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
I'll look into my Vehicle code again some other time. Now what I really want to find out is ... MB staff's medals, skills and stats.
Soooo... a super ban, right?
Re: MGSV: TTP
Posted: Sat Jul 29, 2017 5:29 am
by Aladore
MealReadytoEat wrote:It looks like resources start at 0x27104 To find them in the save you have to divide by 2
I wanted to thank this guy, without this intel, all the work today wouldn't have been possible.