[Request] Assassin's Creed Origins [US]

Micro
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Re: [Request] Assassin's Creed Origins [US]

Post by Micro » Mon Nov 27, 2017 12:53 am

I am awaiting a user to let me know whether or not I can post a possible max AP code based on what they taught me for the masses, once they do I will release it for testing.

NOTE: I made a BRAND new save and searched for my constant and immediately located it and adjusted the values to have max AP. I have found this constant across multiple saves.
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Crypt Keeper
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Re: [Request] Assassin's Creed Origins [US]

Post by Crypt Keeper » Mon Nov 27, 2017 1:24 am

feel free to post it.
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Micro
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Re: [Request] Assassin's Creed Origins [US]

Post by Micro » Mon Nov 27, 2017 1:48 am

Crypt Keeper wrote:feel free to post it.
Going to wait a tad since I should give credit where credit is due. Be patient.
Petterhung
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Re: [Request] Assassin's Creed Origins [US]

Post by Petterhung » Mon Nov 27, 2017 2:34 am

Micro wrote:
Crypt Keeper wrote:feel free to post it.
Going to wait a tad since I should give credit where credit is due. Be patient.

I reply your pm

just LINE me
Micro
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Re: [Request] Assassin's Creed Origins [US]

Post by Micro » Mon Nov 27, 2017 2:55 am

Petterhung wrote:
Micro wrote:
Crypt Keeper wrote:feel free to post it.
Going to wait a tad since I should give credit where credit is due. Be patient.

I reply your pm

just LINE me
WIl helped me, I am awaiting his response.
Petterhung
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Re: [Request] Assassin's Creed Origins [US]

Post by Petterhung » Mon Nov 27, 2017 3:22 am

Ok let him help you

Maybe he will tell you what I says for him :)
shadowrukia
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Re: [Request] Assassin's Creed Origins [US]

Post by shadowrukia » Mon Nov 27, 2017 4:46 am

what is SW?
Micro
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Re: [Request] Assassin's Creed Origins [US]

Post by Micro » Mon Nov 27, 2017 4:48 am

shadowrukia wrote:what is SW?
Savewizard. If I don’t hear back by 10am EST on 11/27 I’ll post what I found (of course still giving credit :] )
Micro
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Re: [Request] Assassin's Creed Origins [US]

Post by Micro » Mon Nov 27, 2017 1:37 pm

Let me preface this with BACK UP YOUR SAVES before you attempt to modify them. I take no responsibility for any corrupted save data due to the testing process stated below.

With help from Wil9620 I was able to find a constant for the AP location. I have found this across multiple saves and have verified it with a new save, but this still needs tested as I could have missed something. Wil shows me how to find my value and that is what led me to find the probable location.

1. BACK UP YOUR SAVE
2. Export your save to a ".dat" file using SaveWizard
3. Install Hex Workshop
4. Open the newly created ".dat" file using Hex Workshop
5. Make sure you have only columns 0-F showing in Hex Workshop to mimic the SaveWizard Advanced editor option.
6. Press Control+F and search for "90b7217bcff7272a00001d0b0b01" via Hex
7. Notate the location of the result
8. Open your save in "Advanced Mode" in SaveWizard
9. Go to the location you found in Hex Workshop
10. Select the first result ( I have had the best luck with this, though there are multiple results depending on the save ) and look for "0B" prior to the search result, after the "0B" change the first two bytes to "FF FF". It should read "0B FF FF".
11. Save and upload the new save for use

NOTE:
Make sure you have only columns 0-F showing in Hex Workshop to mimic the SaveWizard Advanced editor option.

Test and post results here.
Last edited by Micro on Mon Nov 27, 2017 2:38 pm, edited 1 time in total.
Kuraiwolfy
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Re: [Request] Assassin's Creed Origins [US]

Post by Kuraiwolfy » Mon Nov 27, 2017 2:25 pm

Micro wrote:Let me preface this with BACK UP YOUR SAVES before you attempt to modify them. I take no responsibility for any corrupted save data due to the testing process stated below.

With help from Wil9620 I was able to find a constant for the AP location. I have found this across multiple saves and have verified it with a new save, but this still needs tested as I could have missed something. Wil shows me how to find my value and that is what led me to find the probable location.

1. BACK UP YOUR SAVE
2. Export your save to a ".dat" file using SaveWizard
3. Install Hex Workshop
4. Open the newly created ".dat" file using Hex Workshop
5. Make sure you have only columns 0-F showing in Hex Workshop to mimic the SaveWizard Advanced editor option.
6. Press Control+F and search for "90b7217bcff7272a00001d0b0b01"
7. Notate the location of the result
8. Open your save in "Advanced Mode" in SaveWizard
9. Go to the location you found in Hex Workshop
10. Select the first result ( I have had the best luck with this, though there are multiple results depending on the save ) and look for "0B" prior to the search result, after the "0B" change the first two bytes to "FF FF". It should read "0B FF FF".
11. Save and upload the new save for use

NOTE:
Make sure you have only columns 0-F showing in Hex Workshop to mimic the SaveWizard Advanced editor option.

Test and post results here.

What is the option for the search? (text string, hex, etc.)
Edit. Nevermind, found it. Testing now.
Edit 2; Works. Gave me 65494 AP.
Last edited by Kuraiwolfy on Mon Nov 27, 2017 2:38 pm, edited 1 time in total.
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