Digimon Story: Cyber Sleuth Hackers Memory

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Imparasite
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Digimon Story: Cyber Sleuth Hackers Memory

Post by Imparasite » Sat Jan 27, 2018 10:31 am

Yes Finally Savewizard supported the game now :) BTW pls delete it mod or admin. they lock the advance mode
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PikaFiend
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by PikaFiend » Sat Jan 27, 2018 7:21 pm

Well, if AM is locked, guess I won't be coding this one.
"The Bird of Hermes is my name. Eat my wings to keep me tame." ~The Ripley Scroll, author unknown.
Skiller
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Skiller » Sat Jan 27, 2018 7:59 pm

Way2Dawn22 wrote:How do you clone?
Says to remove Equip and then move to Storage then use clone

so what i did is a took the Equipment off my Digimon move them from reserve to storage then activated the clones. this brought them back into my Reserve and had them in storage slots kinda cool
omegamatt88
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by omegamatt88 » Sat Jan 27, 2018 10:02 pm

Hey,

Can someone help me out, im at work and cant test out the new SW support for this game just yet. I see it says "character" and under character it says "all have max exp" "all have max stats" is this referring to all your digimon total? or just in your party? im just confused why they would let you edit 1 digimon at a time when you could do your entire group at once with this code? or am I missing something?

Thanks everyone!
Skiller
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Skiller » Sat Jan 27, 2018 10:14 pm

omegamatt88 wrote:Hey,

Can someone help me out, im at work and cant test out the new SW support for this game just yet. I see it says "character" and under character it says "all have max exp" "all have max stats" is this referring to all your digimon total? or just in your party? im just confused why they would let you edit 1 digimon at a time when you could do your entire group at once with this code? or am I missing something?

Thanks everyone!
Some People dont like to user All Type codes some people like to take the grind from a game but not over kill it

so they would just use single slots
omegamatt88
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by omegamatt88 » Sun Jan 28, 2018 12:16 am

that makes sense, I guess its like the clone code, I probably wont use it, b/c I like to just have 1 of each mega level digimon, but someone might want 3 of 1 specific digimon. to each their own right?

thanks,

I appreciate it!
Skiller
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Skiller » Sun Jan 28, 2018 8:49 am

omegamatt88 wrote:that makes sense, I guess its like the clone code, I probably wont use it, b/c I like to just have 1 of each mega level digimon, but someone might want 3 of 1 specific digimon. to each their own right?

thanks,

I appreciate it!
:thumbup: exactly ;)
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Masterj360
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Masterj360 » Mon Jan 29, 2018 3:25 am

What we need is another 200% scan code to get all the mons like the previous game.
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Imparasite
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Imparasite » Mon Jan 29, 2018 10:29 am

for clone codes,
1. equip something to your digimon you want to have clone. it should be in the reserve slots.
2. remove ALL equipments
3. Put digimon you want to have clone in the bank.
4. save then edit on Savewizard then load
5. pray hope it works :lol:

btw the game is QMO so it means no advance mode
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Imparasite
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Re: Digimon Story: Cyber Sleuth Hackers Memory

Post by Imparasite » Wed Feb 07, 2018 9:28 pm

they updated the game with new codes today :)

they fix max stats with max cam now and they added 200% scan for all digimon wewww
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