Request Tales Of Arise.

fishing989
Junior Member
Posts: 1
Joined: Mon Sep 27, 2021 3:29 am

Re: Request Tales Of Arise.

Post by fishing989 » Mon Sep 27, 2021 3:31 am

project3fourteen wrote: Sun Sep 26, 2021 3:39 pm
jluciano1989 wrote: Sat Sep 25, 2021 2:15 pm
E2daX wrote: Thu Sep 23, 2021 11:07 am u can use this generator to make max stat codes

All credit goes to Method, Full Metal Panda, PJ1980 , and Skiller

https://quickcodegenerators.com/TalesOfArise/
Can assure anyone trying this works 100% i maxed out all stats on all Characters. I would advise anyone going for platinum get the combo trophy first before maxing attack. But a way around that make a 1 atk and magic atk code for everyone get the trophy and reload the max atk one. Also max AG is 10.
really? i cant seem to get the codes to work properly, i made a 1 atk code for Alphen so i could get the 'boost attacks 35 downs' skill, and all it did was lower my attack stat by 100ish, didnt take it down to 1 like i thought it would
just turn on the Sealing Sword Artifact in the first Area. good for leveling your Artes also... everything will hit for 1 dmg
EruditoSystems
Junior Member
Posts: 11
Joined: Thu Sep 06, 2018 7:48 pm

Re: Request Tales Of Arise.

Post by EruditoSystems » Mon Oct 04, 2021 1:39 am

May I also request a code? Its a code that I love seeing on Tales games: Artes usage maximizer.

Would it be possible for a code to be made that makes all artes usage to max out? It could be per character or for all characters, I am not sure if they can be grouped.
I recall that Vesperia also has a code that makes all arte usage 9999 for all characters, I found it here in this forum if I recall.

Using artes a certain amount (often ridiculous amounts) often has benefitial effects; in Vesperia it would reduce TP used, increase power and even add certain effects for some.

So, for those who have taken a look at the games code, do you think it can be done? I would certainly hope it can be done, its such a good code to have.

Thanks in advance!
Deeviation
Junior Member
Posts: 1
Joined: Mon Dec 10, 2018 9:18 pm

Re: Request Tales Of Arise.

Post by Deeviation » Mon Mar 07, 2022 7:51 am

project3fourteen wrote: Sun Sep 26, 2021 3:39 pm
jluciano1989 wrote: Sat Sep 25, 2021 2:15 pm
E2daX wrote: Thu Sep 23, 2021 11:07 am u can use this generator to make max stat codes

All credit goes to Method, Full Metal Panda, PJ1980 , and Skiller

https://quickcodegenerators.com/TalesOfArise/
Can assure anyone trying this works 100% i maxed out all stats on all Characters. I would advise anyone going for platinum get the combo trophy first before maxing attack. But a way around that make a 1 atk and magic atk code for everyone get the trophy and reload the max atk one. Also max AG is 10.
really? i cant seem to get the codes to work properly, i made a 1 atk code for Alphen so i could get the 'boost attacks 35 downs' skill, and all it did was lower my attack stat by 100ish, didnt take it down to 1 like i thought it would
That's because you are editing the base value. The 100-ish attack is coming from the weapon itself which you can't really edit (at least up to my knowledge). That is why you can't really go any lower than what the weapon itself provides.

Also, on the side, I am trying to make a fun playthrough by using auto and seeing how far I can push them. I currently have them at...

Alphen/Law

Poison Charm
~Null Poison
~Stagger Time -20%
~Stagger Time -20%
~Stagger Time -20%
~Half AG Cost Chance 50%

I used this combo because I did't see much improvement with Reduced Flaming Edge HP Costs. I was looking for something that would help him to waste less time idle.

Coincidentally, I used this on Law as well and it worked out okay. Although I just tend to give him support accessories sometimes like the Lucky Bangle. BUt when I want to push Law, I have tried using one with Easier Overlimit x4 and he tends to do ~3 mystic artes per battle and more when their armor was stronger allowing him to do it often.

I am still looking on what could work better as I am looking for survivability over damage. They kill too easy if I go all out on stats >_>


Shionne/Dohalim

Alexandrite/Opal/Fairy RIng

~Light/Dark Damage -50% (or AP Cost -20%)
~Cast Time -20%
~Cast Time -20%
~Cast Time -20%
~AP Cost -20%

When it comes to this one, it was quite easy to build. The casting time is enough as most normal methods only yield up to -40% cast time. The last slot was best for these two since this kept the cp cost down between her and dohalim. With a fairy ring I could either get more ap cost down, more cast time reduction, or even a different one like Improved Healing Arts. Just up to you what to do with it once you get it.

Rinwell

Garnet/Mystic Crest

~Earth/Wind Damage -50% (Or Cast Time -20%)
~Cast Time -20%
~Cast Time -20%
~Cast Time -20%
~Faster Magic Charge/AP Cost -20%/Arte Casting Mobility/ Increased Arte Casting Reselience

tba
Roliou
Junior Member
Posts: 3
Joined: Fri Apr 02, 2021 5:50 pm

Re: Request Tales Of Arise.

Post by Roliou » Mon Apr 11, 2022 11:15 pm

Just an heads up for this game if you use Save Wizards "Max All Current Items', this will mess up your Accessory Material box and you will sometimes not be able to gather the same stuff if you apply that code, i did that mistake and now i can't carry any duplicate Rank 1 or Rank 2 Accessory material except for 1 (because the game thinks i have 99 or 98 of that Material when it doesn't show a counter) of each but i can for Rank 3 and above, nor do i know where tf they are in advance mode...so if u want item cheats, do it by hand in advance mode
trjrtt
Junior Member
Posts: 1
Joined: Fri Apr 15, 2022 3:40 am

Re: Request Tales Of Arise.

Post by trjrtt » Fri Apr 15, 2022 3:43 am

Can anyone create a quick code for max stats?


idle mining empire
Rebel521
Junior Member
Posts: 33
Joined: Sun Aug 13, 2017 2:48 am

Re: Request Tales Of Arise.

Post by Rebel521 » Sun Apr 17, 2022 6:34 pm

ALPHEN / IRON MASK STATS
80010004  EA372703
4A0000E0  0000270F
40080004  00000000

SHIONNE STATS
80010004  8F509BBB
4A0000E0  0000270F
40080004  00000000

RINWELL STATS
80010004  61FF2EA9
4A0000E0  0000270F
40080004  00000000

LAW STATS
80010004  04989211
4A0000E0  0000270F
40080004  00000000

KISARA STATS
80010004  BDA0458C
4A0000E0  0000270F
40080004  00000000

DOHALIM STATS
80010004  D8C7F934
4A0000E0  0000270F
40080004  00000000
Goku27
Junior Member
Posts: 1
Joined: Thu Oct 27, 2022 2:50 am

Re: Request Tales Of Arise.

Post by Goku27 » Sat Mar 04, 2023 1:24 pm

so no one has listed a max sp code yet
Rebel521
Junior Member
Posts: 33
Joined: Sun Aug 13, 2017 2:48 am

Re: Request Tales Of Arise.

Post by Rebel521 » Wed Dec 06, 2023 9:01 pm

SP
80010004  EA372703
2800003C  0007A120
80010004  8F509BBB
2800003C  0007A120
80010004  61FF2EA9
2800003C  0007A120
80010004  04989211
2800003C  0007A120
80010004  BDA0458C
2800003C  0007A120
80010004  D8C7F934
2800003C  0007A120
Mirain
Junior Member
Posts: 2
Joined: Sat Jan 19, 2019 11:07 pm

Re: Request Tales Of Arise.

Post by Mirain » Fri May 10, 2024 12:31 am

Does anyone have 99 of all consumable code? Just the consumables so the other items don't get locked out as was mentioned by a previous poster?
Rebel521
Junior Member
Posts: 33
Joined: Sun Aug 13, 2017 2:48 am

Re: Request Tales Of Arise.

Post by Rebel521 » Wed May 15, 2024 6:45 pm

Mirain wrote: Fri May 10, 2024 12:31 am Does anyone have 99 of all consumable code? Just the consumables so the other items don't get locked out as was mentioned by a previous poster?
I don't have an all consumables code. This code will set all items to 65 which will avoid the problem in the previous post.

ITEMS YOU HAVE x65
80010004  B2C77888
4800000C  00000041
40640010  00000000
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