Star Ocean 5: Integrity And Faithlessness

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Imparasite
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Re: Star Ocean 5: Integrity And Faithlessness

Post by Imparasite » Tue Apr 25, 2017 10:45 pm

Kitsune wrote:Here is Max EXP for all 7 characters. It works a little different than my prior codes but functions the same, meaning the same end result.

It is a legit EXP code, not a work around by raising level and lowering Needed EXP.

Code: Select all

Max EXP All Characters (Fight Once)
420000FC FA0A1F01
400721F8 00000000
Not too bad considering I actually only played this game until the second save point (first was in Fidel's home, second is outside the town) and that's it. I verified it is working if anyone wants to confirm it for me.
thank you mate, i tested it and its working perfectly :) i cant finish this game for the meantime because im very busy also with persona 5 ahahaha
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NoblemanThief
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Re: Star Ocean 5: Integrity And Faithlessness

Post by NoblemanThief » Sat May 13, 2017 4:09 am

I assume that sadly, we cannot edit in-game battle trophies?
krustytoe
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Re: Star Ocean 5: Integrity And Faithlessness

Post by krustytoe » Sat May 13, 2017 7:15 am

I made some code

0 Stat (For player that don't want Max Stat)

Code: Select all

-=-Have All Weapons (0 Stat)-=-
4002A0EC 00000004
4070005C 00000000
4202A0D0 0000044D
4017005C 00000001
4202A914 000004B1
4014005C 00000001
4202B044 00000515
4011005C 00000001
4202B660 00000579
4012005C 00000001
4202BCD8 000005DD
4011005C 00000001
4202C2F4 00000641
4011005C 00000001

-=-Have All Armors (0 Stat)-=-
400407F0 00000005
4034005C 00000000
420407D4 00000835
400F005C 00000001
42040D38 00000899
4013005C 00000001
4204140C 000008FD
4012005C 00000001

-=-Have All Accessories (0 Stat)-=-
40056EF4 00000006
402A005C 00000000
42056ED8 000009C5
4008005C 00000001
420571B8 000009CF
4011005C 00000001
200577D4 000009E3
20057830 000009E4
4205788C 000009E7
4005005C 00000001
42057A58 000009ED
400A005C 00000001
Max Stat

Code: Select all

-=-Have All Weapons (Max Stat)-=-
4002A0EC 00000004
4070005C 00000000
4202A0D0 0000044D
4017005C 00000001
4202A914 000004B1
4014005C 00000001
4202B044 00000515
4011005C 00000001
4202B660 00000579
4012005C 00000001
4202BCD8 000005DD
4011005C 00000001
4202C2F4 00000641
4011005C 00000001
4202A098 461C3C00
4070005C 00000000
4202A09C 461C3C00
4070005C 00000000
4202A0A0 461C3C00
4070005C 00000000
4202A0A4 461C3C00
4070005C 00000000
4202A0B4 42C80000
4070005C 00000000
4202A0B8 42C80000
4070005C 00000000
4202A0BC 42C80000
4070005C 00000000
4202A0C0 42C80000
4070005C 00000000
4202A0C4 42C80000
4070005C 00000000
4202A0C8 42C80000
4070005C 00000000

-=-Have All Armors (Max Stat)-=-
400407F0 00000005
4034005C 00000000
420407D4 00000835
400F005C 00000001
42040D38 00000899
4013005C 00000001
4204140C 000008FD
4012005C 00000001
4204079C 461C3C00
4034005C 00000000
420407A0 461C3C00
4034005C 00000000
420407A4 461C3C00
4034005C 00000000
420407A8 461C3C00
4034005C 00000000
420407B8 42C80000
4034005C 00000000
420407BC 42C80000
4034005C 00000000
420407C0 42C80000
4034005C 00000000
420407C4 42C80000
4034005C 00000000
420407C8 42C80000
4034005C 00000000
420407CC 42C80000
4034005C 00000000

-=-Have All Accessories (Max Stat)-=-
40056EF4 00000006
402A005C 00000000
42056ED8 000009C5
4008005C 00000001
420571B8 000009CF
4011005C 00000001
200577D4 000009E3
20057830 000009E4
4205788C 000009E7
4005005C 00000001
42057A58 000009ED
400A005C 00000001
42056EA0 461C3C00
402A005C 00000000
42056EA4 461C3C00
402A005C 00000000
42056EA8 461C3C00
402A005C 00000000
42056EAC 461C3C00
402A005C 00000000
42056EBC 42C80000
402A005C 00000000
42056EC0 42C80000
402A005C 00000000
42056EC4 42C80000
402A005C 00000000
42056EC8 42C80000
402A005C 00000000
42056ECC 42C80000
402A005C 00000000
42056ED0 42C80000
402A005C 00000000
Note: Equip the item if you want it to register into the Encyclopedias.

I'm doing a factor mod also. It will take some time to test the digit for the list.
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Kitsune
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Re: Star Ocean 5: Integrity And Faithlessness

Post by Kitsune » Sat May 13, 2017 9:53 am

I've only played a little of the game, just enough to do my code. My question is what do you mean by 0 Stat? Weapons have their own specific stats or something that are upgraded?
Timechaos69
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Re: Star Ocean 5: Integrity And Faithlessness

Post by Timechaos69 » Sat May 13, 2017 10:03 am

it looks like they can....I noticed after using the codes with stats it changed the name to have a + sign after them..havnt upgraded tehm in game but I would think that would prove you can at some point lol
krustytoe
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Re: Star Ocean 5: Integrity And Faithlessness

Post by krustytoe » Sat May 13, 2017 2:28 pm

Kitsune wrote:I've only played a little of the game, just enough to do my code. My question is what do you mean by 0 Stat? Weapons have their own specific stats or something that are upgraded?
Yes each equipment have their own specific stat. I was not going to give each equipment their original stat value or factors. It would be too much lines.

For example
Venom Sword
ATK 250, INT 40 (stat)
5% chance to poison (Factor)

But don't worry. I am almost done with the Factor list. Would be faster if I have more than 2 characters.

Code: Select all

Factors MOD - Fidel Equipped Weapon
1006D97C 0000xxxx
1006D980 0000xxxx
1006D984 0000xxxx
1006D988 0000xxxx

Factors MOD - Fidel Equipped Armor
1006D9D8 0000xxxx
1006D9DC 0000xxxx
1006D9E0 0000xxxx
1006D9E4 0000xxxx

Factors MOD - Fidel Equipped Accessory 1
1006DA34 0000xxxx
1006DA38 0000xxxx
1006DA3C 0000xxxx
1006DA40 0000xxxx

Factors MOD - Fidel Equipped Accessory 2
1006DA90 0000xxxx
1006DA94 0000xxxx
1006DA98 0000xxxx
1006DA9C 0000xxxx

Factors MOD - Miki Equipped Weapon
1006DAEC 0000xxxx
1006DAF0 0000xxxx
1006DAF4 0000xxxx
1006DAF8 0000xxxx

Factors MOD - Miki Equipped Armor
1006DB48 0000xxxx
1006DB4C 0000xxxx
1006DB50 0000xxxx
1006DB54 0000xxxx

Factors MOD - Miki Equipped Accessory 1
1006DBA4 0000xxxx
1006DBA8 0000xxxx
1006DBAC 0000xxxx
1006DBB0 0000xxxx

Factors MOD - Miki Equipped Accessory 2
1006DC00 0000xxxx
1006DC04 0000xxxx
1006DC08 0000xxxx
1006DC0C 0000xxxx

Factors MOD - Victor Equipped Weapon
1006DC5C 0000xxxx
1006DC60 0000xxxx
1006DC64 0000xxxx
1006DC68 0000xxxx

Factors MOD - Victor Equipped Armor
1006DCB8 0000xxxx
1006DCBC 0000xxxx
1006DCC0 0000xxxx
1006DCC4 0000xxxx

Factors MOD - Victor Equipped Accessory 1
1006DD14 0000xxxx
1006DD18 0000xxxx
1006DD1C 0000xxxx
1006DD20 0000xxxx

Factors MOD - Victor Equipped Accessory 2
1006DD70 0000xxxx
1006DD74 0000xxxx
1006DD78 0000xxxx
1006DD7C 0000xxxx

Factors MOD - Fiore Equipped Weapon
1006DDCC 0000xxxx
1006DDD0 0000xxxx
1006DDD4 0000xxxx
1006DDD8 0000xxxx

Factors MOD - Fiore Equipped Armor
1006DE28 0000xxxx
1006DE2C 0000xxxx
1006DE30 0000xxxx
1006DE34 0000xxxx

Factors MOD - Fiore Equipped Accessory 1
1006DE84 0000xxxx
1006DE88 0000xxxx
1006DE8C 0000xxxx
1006DE90 0000xxxx

Factors MOD - Fiore Equipped Accessory 2
1006DEE0 0000xxxx
1006DEE4 0000xxxx
1006DEE8 0000xxxx
1006DEEC 0000xxxx

Factors MOD - Emmerson Equipped Weapon
1006DF3C 0000xxxx
1006DF40 0000xxxx
1006DF44 0000xxxx
1006DF48 0000xxxx

Factors MOD - Emmerson Equipped Armor
1006DF98 0000xxxx
1006DF9C 0000xxxx
1006DFA0 0000xxxx
1006DFA4 0000xxxx

Factors MOD - Emmerson Equipped Accessory 1
1006DFF4 0000xxxx
1006DFF8 0000xxxx
1006DFFC 0000xxxx
1006E000 0000xxxx

Factors MOD - Emmerson Equipped Accessory 2
1006E050 0000xxxx
1006E054 0000xxxx
1006E058 0000xxxx
1006E05C 0000xxxx

Factors MOD - Anne Equipped Weapon
1006E0AC 0000xxxx
1006E0B0 0000xxxx
1006E0B4 0000xxxx
1006E0B8 0000xxxx

Factors MOD - Anne Equipped Armor
1006E108 0000xxxx
1006E10C 0000xxxx
1006E110 0000xxxx
1006E114 0000xxxx

Factors MOD - Anne Equipped Accessory 1
1006E164 0000xxxx
1006E168 0000xxxx
1006E16C 0000xxxx
1006E170 0000xxxx

Factors MOD - Anne Equipped Accessory 2
1006E1C0 0000xxxx
1006E1C4 0000xxxx
1006E1C8 0000xxxx
1006E1CC 0000xxxx

Factors MOD - Relia Equipped Armor
1006E278 0000xxxx
1006E27C 0000xxxx
1006E280 0000xxxx
1006E284 0000xxxx

Factors MOD - Relia Equipped Accessory 1
1006E2D4 0000xxxx
1006E2D8 0000xxxx
1006E2DC 0000xxxx
1006E2E0 0000xxxx

Factors MOD - Relia Equipped Accessory 2
1006E330 0000xxxx
1006E334 0000xxxx
1006E338 0000xxxx
1006E33C 0000xxxx
Replace xxxx with digit below

Code: Select all

xxxx
0001 = Recover 40% HP
0002 = Recover 40% MP
0003 = Attack +5
0400 = ATK+500
0401 = ATK+5
0407 = INT+10
0408 = INT+150
0409 = INT+500
040A = INT+5
0411 = DEF+5
0412 = DEF+10
0413 = DEF+50
0414 = DEF+200
0415 = DEF+2
04B1 = Damage to Humanoids +20%
04B2 = Damage to Beast +20%
04B3 = Damage to Avians +20%
04B4 = Damage to Insects +20%
04B5 = Damage to Plants +20%
04B6 = Damage to Corrupt +20%
04B7 = Damage to Machines +20%
04B8 = Damage to Divinities +20%
04B9 = Deal 99,999 Dmg. to Scumbags
04BB = Damage from Humanoids -10%
04BC = Damage from Beasts -10%
04BD = Damage from Avians -10%
04BE = Damage from Insects -10%
04BF = Damage from Plants -10%
04C0 = Damage from Corrupt -10%
04C1 = Damage from Machines -10%
04C2 = Damage from Divinities -10%
04C3 = Damage from Scumbags -10%
04C5 = 5% chance no damage from Humanoids
04C6 = 5% chance no damage from Beasts
04C7 = 5% chance no damage from Avians
04C8 = 5% chance no damage from Insects
04C9 = 5% chance no damage from Plants
04CA = 5% chance no damage from Corrupt
04CB = 5% chance no damage from Machines
04CC = 5% chance no damage from Divinities
04CD = 5% chance no damage from Scumbags
04CE = Damage to Scumbags +20%
0515 = Critical Hit Rate +5%
0516 = Critical Hit Rate +10%
0517 = Critical Hit Rate +15%
0518 = Critical Hit Rate +30%
051F = Foe Critical Hit Rate -10%
0520 = Foe Critical Hit Rate -20%
0579 = Curative Spell Potency +5%
057A = Curative Spell Potency +10%
057B = Curative Spell Potency +20%
058D = Normal attacks absorb 3% HP
0597 = Normal attacks absorb 1% MP
05DD = Normal attacks instakill chance +1%
05DE = Normal attacks poison chance +5%
05DF = Normal attacks paralyze chance +2%
05E0 = Normal attacks silence chance +1%
05E1 = Normal attacks stun chance +5%
05E2 = Normal attacks freeze chance +2%
05E3 = Normal attacks fog chance +5%
05E4 = Normal attacks curse chance +5%
05E7 = 25% chance to nullify instant death
05E8 = 25% chance to nullify poison
05E9 = 25% chance to nullify paralysis
05EA = 25% chance to nullify silence
05EB = 25% chance to nullify stun
05EC = 25% chance to nullify freezes
05ED = 25% chance to nullify fog
05EE = 25% chance to nullify curses
05EF = 5% chance to nullify instant death
05F0 = 5% chance to nullify poison
05F1 = 5% chance to nullify paralysis
05F2 = 5% chance to nullify silence
05F3 = 5% chance to nullify stun
05F4 = 5% chance to nullify freeze
05F5 = 5% chance to nullify fog
05F6 = 5% chance to nullify curses
0641 = Fire-based damage +10%
0642 = Ice-based damage +10%
0643 = Wind-based damage +10%
0644 = Earth-based damage +10%
0645 = Light-based damage +10%
0646 = Darkness-based damage +10%
064B = Fire-based damage +30%
064C = Ice-based damage +30%
064D = Wind-based damage +30%
064E = Earth-based damage +30%
064F = Light-based damage +30%
0650 = Darkness-based damage +30%
0687 = Turn 1% fire damage taken to MP
0688 = Turn 1% ice damage taken to MP
0689 = Turn 1% wind damage taken to MP
068A = Turn 1% earth damage taken to MP
068B = Turn 1% light damage taken to MP
068C = Turn 1% dark damage taken to MP
06A5 = Battle: Periodically recover 3% HP
06A6 = Battle: Periodically recover 1% MP
06AF = 5% chance to avoid dying
06B9 = Fill reserve gauge by +1 unit
06BA = Fill reserve gauge by +7 units
06C3 = MP cost -5%
06C4 = MP cost -10%
06C5 = MP cost -20%
06C6 = MP cost -25%
06C7 = MP cost +15%
06CD = No flinch @ ATK damage = below 5% MaxHP
06CE = No flinch @ INT damage = below 5% MaxHP
06D7 = Send shockwave on success guard
06E1 = Success guard: Damage taken -5%
06E2 = Success guard: Damage taken -10%
06EB = 20% Chance : Dmg, taken -10%
06EC = 20% Chance : Dmg, taken -20%
06ED = 20% Chance : Dmg, taken -30%
079F = 10% Chance : Dmg, taken -20%
07A9 = Attack +5%
07AA = Int +5%
07AB = Critical Hit Rate +5%
07B3 = EXP +20%
07B4 = FOL +20%
07BD = MP cost -10%
07C7 = Curative Spell Potency +5%
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NoblemanThief
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Re: Star Ocean 5: Integrity And Faithlessness

Post by NoblemanThief » Sun May 14, 2017 6:11 am

I hate to be rude, but I take it no one had a chance to look over all roles unlocked/maxed or the battle trophies codes?
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Darth Revenger
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Re: Star Ocean 5: Integrity And Faithlessness

Post by Darth Revenger » Sun May 21, 2017 7:22 am

Are you supposed to use the "Have all ____" codes one at a time? Because using them all at once did not seem to work. I don't have the game anymore, I played it while my best friend was visiting, so I can't go back and test that.
"Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the Force." -Darth Vader
defiant718
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Re: Star Ocean 5: Integrity And Faithlessness

Post by defiant718 » Fri Jun 16, 2017 3:33 pm

Any updates on the battle trophy codes?
krustytoe
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Posts: 105
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Re: Star Ocean 5: Integrity And Faithlessness

Post by krustytoe » Fri Jun 16, 2017 3:37 pm

If SW allow us to mod the System Data. Then the Battle Trophies code will work. So try sending them that save.
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