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Re: Tales of Berseria

Posted: Wed Dec 06, 2017 9:59 pm
by Aeramis
If anyone is willing to make a code for maybe 10,000,000 Gald that would be great. I tend to like to start the game with a good amount of Gald. The reason I want to not use the Max Gald code is because I don't want my trophy to pop yet for this. I tend to want it look legit.

Re: Tales of Berseria

Posted: Thu Dec 07, 2017 7:27 am
by Cordre69
No worries about the trophy popping! It gives you the money but the trophy won't pop until you actually acquire the gald in game. There is a totally different value in the game to keep track of how much money you obtain, vs how much you have. Luckily the trophy goes off that.

Re: Tales of Berseria

Posted: Thu Dec 07, 2017 11:54 pm
by Aeramis
Cordre69 wrote:No worries about the trophy popping! It gives you the money but the trophy won't pop until you actually acquire the gald in game. There is a totally different value in the game to keep track of how much money you obtain, vs how much you have. Luckily the trophy goes off that.



Ok.. Thanks.

Re: Tales of Berseria

Posted: Tue Dec 12, 2017 4:25 am
by Butterfingers84
Can someone PLEASE make a Max SG Code and all potentites code for this game.

Also can anyone tell me What the + codes do that the normal Max Codes don't ( Max Hp then Max Hp + )

Re: Tales of Berseria

Posted: Wed Dec 20, 2017 6:31 am
by Xalace
Has anyone by chance made a *have all materials? Or *have all weapons* would love to max out my gears but it takes forever to buy one by one from the cat shop. Cant by multiples of one item.

Re: Tales of Berseria

Posted: Wed Dec 20, 2017 11:59 am
by Cordre69
From page 1:
Material ALL 99
400049B7 00000063
409B0004 00000000

Xalace wrote:Has anyone by chance made a *have all materials? Or *have all weapons* would love to max out my gears but it takes forever to buy one by one from the cat shop. Cant by multiples of one item.

Re: Tales of Berseria

Posted: Thu Dec 21, 2017 10:51 am
by ZephyrosMX
Can anyone make a code for everybody"s titles to go from Level 1 to Max Level? We have Velvet's but not the rest of the party.

Re: Tales of Berseria

Posted: Mon Dec 25, 2017 10:35 am
by stfb1055
is there anyway we can mod a equipped weapons and equipped armors random skills each characters? would be so bad ass to have one :) also know those skill ids too for randoms normal to max legit numbers skills. just a suggestions :)

Re: Tales of Berseria

Posted: Sat Dec 30, 2017 4:05 pm
by ransom
Does anyone know/have the codes/offsets for either each individual consumable item or the quick code for all of them from the site so I can mod the quantity to 30 instead of 15?

Re: Tales of Berseria

Posted: Sun Jan 28, 2018 8:38 pm
by purposelycryptic
Since I couldn't find it anywhere in the thread:

Max Grade:

Code: Select all

20000DFC 00144B50
20000E38 00144B50


Grade is set to 13300, which is 300 more than is needed to activate every option in the New Game+ Grade Shop.

While I cannot take credit for creating this code, as I found it on save-editor.com (a Japanese site similar to HackInformer but for the Cyber Save Editor) here, I did test it on two separate New Game+ saves, and in both cases it worked as intended, and I had no issues in the respective subsequent playthroughs, so hopefully that counts as sufficient verification.

Edit - 2018/03/12:
- Updated Formatting.
- Updated to reflect that save-editor.com is a fan community for Cyber Save Editor, and not directly associated with the makers of the Cyber Save Editor (per lee4_cmp's post here.