Stardew Valley

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krustytoe
Member
Posts: 105
Joined: Sat Apr 15, 2017 6:54 pm

Stardew Valley

Post by krustytoe » Fri Jan 05, 2018 3:51 am

add this code to your quick mode
XML FIX
20000000 3CBFBBEF

what u need to do is apply your mod in advance mode then apply this code in Quick mode and your mod will work.
this one was simple to figure out, and you wonder why they lock advanced mode for some games


Search and change the number in the middle to whatever you want. :D

Code: Select all

<health>100</health>
<maxHealth>100</maxHealth>
<farmingLevel>0</farmingLevel>
<miningLevel>0</miningLevel>
<combatLevel>0</combatLevel>
<foragingLevel>0</foragingLevel>
<fishingLevel>0</fishingLevel>
<luckLevel>0</luckLevel>
<newSkillPointsToSpend>0</newSkillPointsToSpend>
<addedFarmingLevel>0</addedFarmingLevel>
<addedMiningLevel>0</addedMiningLevel>
<addedCombatLevel>0</addedCombatLevel>
<addedForagingLevel>0</addedForagingLevel>
<addedFishingLevel>0</addedFishingLevel>
<addedLuckLevel>0</addedLuckLevel>
<maxStamina>270</maxStamina>
<maxItems>12</maxItems>
<stamina>270</stamina>
<resilience>100</resilience>
<attack>0</attack>
<immunity>100</immunity>
<attackIncreaseModifier>0</attackIncreaseModifier>
<knockbackModifier>0</knockbackModifier>
<weaponSpeedModifier>0</weaponSpeedModifier>
<critChanceModifier>100</critChanceModifier>
<critPowerModifier>500</critPowerModifier>
<weaponPrecisionModifier>0</weaponPrecisionModifier>
<money>500</money>
<clubCoins>0</clubCoins>
If you change these to 100 except fishing. You will have infinte Stamina and Alway Gold Star items
<farmingLevel>100</farmingLevel>
<miningLevel>100</miningLevel>
<combatLevel>100</combatLevel>
<foragingLevel>100</foragingLevel>
<fishingLevel>40</fishingLevel> or <fishingLevel>20</fishingLevel> It crashes sometimes. Need more testing.
<luckLevel>100</luckLevel>
Last edited by krustytoe on Sat Jan 13, 2018 5:20 am, edited 5 times in total.
Skiller
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Posts: 167
Joined: Fri Jan 30, 2015 3:47 am

Re: Stardew Valley

Post by Skiller » Fri Jan 05, 2018 5:51 am

ya this will just end up with a bunch of crashing Ps4 :P

u need to add this line

XML FIX
20000000 3CBFBBEF

to any modding of this file guess i missed posting this hear way back when i showed it to NGU
krustytoe
Member
Posts: 105
Joined: Sat Apr 15, 2017 6:54 pm

Re: Stardew Valley

Post by krustytoe » Sat Jan 13, 2018 2:33 am

Thank Skiller
The_Stoned_Sniper
Junior Member
Posts: 13
Joined: Fri May 24, 2019 7:41 pm

Re: Stardew Valley

Post by The_Stoned_Sniper » Tue Jul 13, 2021 4:05 am

I realize this topic has been dead for years. Every time I change my levels and do the xml code, they change right back to level one even after picking the level 5 and 10 jobs. Is it possible for someone to make codes to max out the skills and have them stay forever.
Atsuya
Junior Member
Posts: 1
Joined: Fri Jun 17, 2022 6:28 am

Re: Stardew Valley

Post by Atsuya » Fri Jun 17, 2022 6:37 am

The_Stoned_Sniper wrote: Tue Jul 13, 2021 4:05 am I realize this topic has been dead for years. Every time I change my levels and do the xml code, they change right back to level one even after picking the level 5 and 10 jobs. Is it possible for someone to make codes to max out the skills and have them stay forever.
Better late than never, right?
I figured out what the deal was. Using the code does not max out the exp for each level. So by using tools you'll gain exp and levels, which resets the stats. In this case, go into Advance Mode and change a few settings. Search for "experience" and you'll see the following

<experiencePoints><int>0</int><int>0</int><int>0</int><int>0</int><int>0</int><int>0</int></experiencePoints>

Change the numbers to 15000 (the experience needed to max out levels) and you won't have this problem anymore :)
The_Stoned_Sniper
Junior Member
Posts: 13
Joined: Fri May 24, 2019 7:41 pm

Re: Stardew Valley

Post by The_Stoned_Sniper » Sun Jul 17, 2022 8:00 pm

Thank you so much.
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