Search found 167 matches

by Crypt Keeper
Fri May 17, 2019 10:44 pm
Forum: Quick Codes
Topic: Dead Island: Definitive Edition NOW SUPPORTED!
Replies: 24
Views: 1339

Re: Dead Island: Definitive Edition NOW SUPPORTED!

i had the same issue with the cash.
by Crypt Keeper
Fri May 17, 2019 9:18 pm
Forum: Quick Codes
Topic: Dead Island: Definitive Edition NOW SUPPORTED!
Replies: 24
Views: 1339

Re: Dead Island: Definitive Edition NOW SUPPORTED!

Is it possible to inject a file from the PC version?
by Crypt Keeper
Sat May 11, 2019 6:12 am
Forum: Game Saves
Topic: ratchet and clank save req us
Replies: 0
Views: 87

ratchet and clank save req us

does anybody have a save with these 2 trophies?

Image
by Crypt Keeper
Tue Apr 30, 2019 6:10 am
Forum: Quick Codes
Topic: days gone
Replies: 238
Views: 37853

Re: days gone

Player Cant be Damaged . (God Mode)(Note will Reset after time) 8001000C 07000000 4865616C 7468000E 8801000C 43616E42 6544616D 61676564 08000026 00000000 No Damage for Bike (Note will Reset after time) 80010012 14000000 6D566568 69636C65 4865616C 74680000 8801000C 43616E42 6544616D 61676564 0800002...
by Crypt Keeper
Fri Apr 26, 2019 2:53 pm
Forum: Quick Codes
Topic: days gone
Replies: 238
Views: 37853

Re: days gone

is anyone making codes for this game?
by Crypt Keeper
Sun Apr 21, 2019 12:44 am
Forum: Quick Codes
Topic: assassins creed odyssey (req)
Replies: 0
Views: 302

assassins creed odyssey (req)

is anybody making codes for this game?

ex: maxing out the health
by Crypt Keeper
Tue Mar 26, 2019 9:38 pm
Forum: Quick Codes
Topic: Skyrim VR is now supported by SW
Replies: 7
Views: 1169

Re: Skyrim VR is now supported by SW

goodluck
by Crypt Keeper
Thu Feb 28, 2019 5:46 pm
Forum: General
Topic: Add codes to Quick Mode on macOS version???
Replies: 2
Views: 586

Re: Add codes to Quick Mode on macOS version???

not all games support that feature.
by Crypt Keeper
Mon Feb 25, 2019 4:48 pm
Forum: Quick Codes
Topic: Starlink: Battle for Atlas
Replies: 0
Views: 332

Starlink: Battle for Atlas

Since codes can be made. Let's see what can be made.