Search found 19 matches

by Royaute
Sat Apr 06, 2019 10:03 am
Forum: Quick Codes
Topic: God Eater 3 Quick codes
Replies: 23
Views: 40486

Re: God Eater 3 Quick codes

I'm going to assume because of update 1.20, codes aren't working anymore? No quick codes are working on my save, when I try to commit changes from Advanced Mode... Save Wizard gives me an error. They said the error is caused because my save is too big... what a joke. Advanced Mode gives me errors a...
by Royaute
Thu Mar 28, 2019 12:31 am
Forum: Quick Codes
Topic: God Eater 3 Quick codes
Replies: 23
Views: 40486

Re: God Eater 3 Quick codes

Code: Select all

[Max All Accel Triggers]
4213772C 0098967F
40F00034 00000000
Go into any mission then quit out for Accel Trigger to level up.
by Royaute
Tue Mar 19, 2019 2:44 am
Forum: Quick Codes
Topic: Devil May Cry V
Replies: 27
Views: 46649

Re: Devil May Cry V

Code: Select all

[All Missions S Rank]
42000120 00000001
4069C290 00000000
Note: Go into any mission and complete it in order for the code to take effect.
by Royaute
Mon Mar 18, 2019 12:39 am
Forum: Quick Codes
Topic: God Eater 3 Quick codes
Replies: 23
Views: 40486

Re: God Eater 3 Quick codes

[Max All Burst Arts] 4213DF2C 000F423F 42350040 00000000 Note: It says "Max All Burst Arts," and it indeed maxes all 120 or so Burst Arts, but there were 565 total lines in the hex data where the Burst Arts were located, so it may max out other things or Burst Arts introduced in future up...
by Royaute
Sun Mar 17, 2019 5:39 pm
Forum: General
Topic: God Eater 3
Replies: 15
Views: 22278

Re: God Eater 3

I think God Eater 3's Blueprints might start at 0x0004E748 Were you successful? I looked thru the entire hex data to try to find the weapons OR at least the ID's, which showed my skills levels... no luck unfortunately. Does any one already know where this data is? I was right. Your blueprints are s...
by Royaute
Wed Feb 27, 2019 2:57 am
Forum: General
Topic: God Eater 3
Replies: 15
Views: 22278

Re: God Eater 3

I think God Eater 3's Blueprints might start at 0x0004E748
by Royaute
Fri Apr 20, 2018 3:21 am
Forum: Advance Mode/Game Saves
Topic: Dragons dogma advanced mode
Replies: 3
Views: 10632

Re: Dragons dogma advanced mode

Advanced Mode is disabled for Dragon's Dogma: Dark Arisen. Nobody knows why, but it's likely because of the pawn system. Anyway, the item IDs should be same as the 360/PS3 version of the game, so here they are. Note: these are not Hex values. 1701: Bitterblack Novelty Lv. 1 1702: Bitterblack Novelty...
by Royaute
Sun Jan 28, 2018 7:30 am
Forum: Quick Codes
Topic: [QMO] Monster hunter world
Replies: 118
Views: 168766

Re: Monster hunter world

They're likely not going to do any of what you've listed for online balance purposes considering that MH:W has an online multiplayer mode, especially since CYBER's only cheat for MH:W is Max Possessions at the moment with even a message not to play online with the cheat.
by Royaute
Sun Sep 03, 2017 4:31 am
Forum: Advance Mode/Game Saves
Topic: Resident Evil Revelations 2
Replies: 2
Views: 8963

Re: Resident Evil Revelations 2

Raid mode weapons indeed start at 0xE8A4. This following is the general structure of a weapon. 2F010000 00000000 0A000000 64000000 06000000 59400000 59400000 59400000 59400000 59400000 59400000 FF000000 FF000000 FF000000 This is a Level 100 Basilisk with six Level 10 Soul Eaters, and fully-upgraded ...