Search found 22 matches
- Thu Jan 03, 2019 3:38 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
I like a code to where the characters would already have the material or components that it needs or requested even with all the material and components codes they always ask instead of just taking it from the inventory I'm currently looking into just assigning ultimate weapons on certain character...
- Wed Jan 02, 2019 11:48 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
how to make quick codes if u understand this In addition to a line of code, they must also be 8 digits per set. X1 = Location Y1 = Value(s) / Amount of the cheat/item. Most of the time, at least. Simplest way I can put it. So an example cheat might be, and this is just random, it's not for any game...
- Tue Jan 01, 2019 7:56 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
Have you seen this on the Save Editor Website? Jhona posted this: Drill-related collection count 00004F 60 Power Lv 0001 D 2 B 8 Maximum 10 Power EXP 0001 D 2 B 9 Maximum 3480 Drill Lv 0001 D 2 BD Maximum 10 Drills EXP 0001 D 2 BE Maximum 2800 Techniques Lv 0001 D 2 C 2 Maximum 10 Techniques EXP 00...
- Tue Jan 01, 2019 6:21 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
Thanks for your work guys! Do you know how to add the drill-related codes to the savegame? To be honest, haven't really looked at this. Further, it's fairly tough since Mr Diggs doesn't have any specific data we could search for... besides dig count, but this maxes between 18 and 25, which isn't a ...
- Tue Jan 01, 2019 3:52 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
PS4 save file and PC save file is identical, protected by checksum hence you wont find any save editor for PC version, but cheatengine works and there is a lot of trainers too. As for max unions and characters,as far as i know about PC version, you can have max 7 unions(any more and game crash).It ...
- Tue Jan 01, 2019 4:22 am
- Forum: Quick Codes
- Topic: Sword art fatal bullet help
- Replies: 3
- Views: 4756
Re: Sword art fatal bullet help
I don't doubt you man.yurokos wrote:Yea I went through, all codes cause the game to blue screen.
You should send your save to save wizard and see if they respond to you.
Ensure you list all values as otherwise, it's a waste of time.
- Tue Jan 01, 2019 4:14 am
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
yall doing good fellas i hope we get this support when they crack resonance of fate cuz thats gonna really need it ................. I promise that when that game comes out... I'm putting forth the same effort for this game, I love both tremendously. If save wizard doesn't add the bugged weapons fo...
- Tue Jan 01, 2019 12:12 am
- Forum: Quick Codes
- Topic: Sword art fatal bullet help
- Replies: 3
- Views: 4756
Re: Sword art fatal bullet help
Hey guys, i tried to use the codes for this game, but it caused an error and blue screens the game, only way to play is deleting the save file. anyone know if theres something wrong with the cheat files, or if its a certain one that cause it to crash? so that i can avoid that particular code. Only ...
- Tue Jan 01, 2019 12:00 am
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
In a file there are item values but you will also need to fill the rest of the values,looking at the hex of a save, for example : 8323993 ;Gremory Dominus; 157 ; 156 ; 38 ; 41 ; 21 ; 0 is 99 03 7F 00 00 00 00 00 00 9D 00 9D 9C 00 9C 26 00 26 29 00 29 15 00 15 00 00 00 Just by looking at it now,the ...
- Sun Dec 30, 2018 10:00 pm
- Forum: Quick Codes
- Topic: The Last Remnant
- Replies: 68
- Views: 393568
Re: The Last Remnant
The Equipment ID and Accessories ID you can find in these files.It is all in INT32 values change to hex and you can edit it in(4 bytes long), accessories should be before the equipment block. Thanks man! However, I changed the ID's and the game still registers the item I had originally, but has the...