[Release Beta] SCEA License for PSP And PS One Game Also Demo

HENkaku the homebrew enabler. Hacks, Mods, Games, Emulators & Homebrew
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lalalanno
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Joined: Mon Aug 29, 2016 2:03 am

[Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by lalalanno » Sat Sep 10, 2016 3:17 pm

Keep in mind that you need to have henkaku and package installer with idu setting to make this work.
You also need internet connection to download scea license files.
Not all games are ready for release but I only put one game in app with the UNO Game..
You can download UNO Pkg from Zeus link in hackinformer website. Good Luck and enjoy free Game without buying..
http://hackinformer.com/PlayStationGuid ... slinks.txt

Update 2 more PSP License Game
{1 . Pool Hall Pro }
{2 . BLOCKCASCADEFUSI }

How to Make a game working : i just say hard to do if you are not family with vita
1) Download Idu vpk and installer on your ps vita using henkaku
2) you need package installer on 3.60 or any firmware of vita (Like 3.18 3.15 or etc:)
3)now let install pkg game and after you install it completed vita will random a new fake license for you
but whatever you can't use it .
4) now go to ms0:psp/license and delete that fake license and after that you need to download my license and put
in ms0:psp/license and rebuild your database Done !! the game should working after rebuild database Pisssssssss

Download link :
https://mega.nz/#!cwZAUQYK!ZMcwQsb936oE ... rHA31F0UKA

Video :



UNO PKG LINK :
http://zeus.dl.playstation.net/cdn/UP20 ... VFqwmM.pkg
Last edited by lalalanno on Sun Sep 11, 2016 10:57 am, edited 3 times in total.
geraman
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Joined: Mon Sep 05, 2016 4:41 pm

Re: [Release] SCEA License for PSP And PS One Game Also Demo

Post by geraman » Sat Sep 10, 2016 4:31 pm

i didn't understant at all

this works for any game??
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dmaskell92
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Re: [Release] SCEA License for PSP And PS One Game Also Demo

Post by dmaskell92 » Sat Sep 10, 2016 5:14 pm

"All game is not ready for release but i only put one game in app with a UNO Game"

Meaning this allegedly (I haven't tested) only works with the PSP game UNO right now.
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lalalanno
Developer
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Joined: Mon Aug 29, 2016 2:03 am

Re: [Release] SCEA License for PSP And PS One Game Also Demo

Post by lalalanno » Sat Sep 10, 2016 5:29 pm

dmaskell92 wrote:"All game is not ready for release but i only put one game in app with a UNO Game"

Meaning this allegedly (I haven't tested) only works with the PSP game UNO right now.

we have team for this scea license decrypted. but we so busy at work we don't have time yet to make all game working
so please understand and stay tune untill all game release .
muskratdesman
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Joined: Fri Feb 12, 2016 8:15 pm

Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by muskratdesman » Sat Sep 10, 2016 6:31 pm

it is possible with the games that are not in the ps store? homebrew?
Hoppeduppeanut
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Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by Hoppeduppeanut » Sat Sep 10, 2016 10:53 pm

I don't know how you need a 150MB application to do this, but apparently according to this reddit comment all this does is download a rif file from a website based on whether a certain combobox entry is selected. Nice fake though.

Code: Select all

private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            bool flag = this.comboBox1.Text == "NPUH10027-UNO-TESTED";
            if (flag)
            {
                Directory.CreateDirectory("UNO\\");
                WebClient webClient = new WebClient();
                webClient.DownloadFileAsync(new Uri("http://195.154.90.225/MEGA/mega_0cacc600d3/www.mega-debrit.com_UNO.rar"), "UNO\\UNO.RAR");
                webClient.DownloadFileCompleted += new AsyncCompletedEventHandler(this.Wc_DownloadFileCompleted);
            }
        }
MeTAL-VeLCRo
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Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by MeTAL-VeLCRo » Mon Sep 12, 2016 2:11 pm

Anyway this could be done for games like Crisis Core or Final Fantasy Type-0 English translation? Not even sure the last one is possible due to the need for the Inferno driver but would be cool nevertheless. Also why is the app so large. Removing the musicprx.dll brings the app from 189mb to 39mb and still functional.
dragon5944
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Joined: Thu Sep 24, 2015 2:04 pm

Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by dragon5944 » Thu Sep 15, 2016 1:39 pm

nice try but this is beyond fake followed your direction to a t. cannot start app the owner of this app is another player
MeTAL-VeLCRo
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Joined: Thu Aug 27, 2015 4:19 am

Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by MeTAL-VeLCRo » Mon Oct 10, 2016 5:52 am

Any updates on this?
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Jack H
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Joined: Wed May 17, 2017 8:14 am
Location: LA

Re: [Release Beta] SCEA License for PSP And PS One Game Also Demo

Post by Jack H » Wed May 17, 2017 8:23 am

It`s true guys, most PS games require a license activation, which, incidentally, isn`t free. But for me, there is an alternative. When I surfed the websites it surprised me, I couldn`t believe that I wouldn`t have to crack games that I like, I'm talking about the Finale Fantasy or Mortal Combat 4, the ROMs emulators are a cool thing. So I installed a few games on Windows, and if there are fans of retro consoles.
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