Resident Evil 2

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chris83
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Posts: 179
Joined: Tue Apr 18, 2017 3:33 am

Re: Resident Evil 2

Post by chris83 » Tue Feb 26, 2019 1:54 am

DaMovieGuru wrote:
lee4_cmp wrote:
Aeramis wrote:So...

What's the code for "Infinite Life"?
Leon & Claire Super HP
80010008 D3A8A66D
633EECF7 00000000
28000010 7FFFFFFF

Ada Super HP
80020008 D3A8A66D
633EECF7 00000000
28000010 7FFFFFFF

Note:
1-Hit kill moves will still kill you.
Hacked by Khoung

How about the max inventory code?
Just replace some stuff laying around in the police station for inventory item increase.
chris83
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Posts: 179
Joined: Tue Apr 18, 2017 3:33 am

Re: Resident Evil 2

Post by chris83 » Tue Feb 26, 2019 1:59 am

psionicsin wrote:
chris83 wrote:
21 00 00 00 wooden board Id
03 00 00 00 means you have 3 boards for that slot

Yes you would have to reverse the id. You need to change 21 to 4F, 03 to 01

If you are on playthrough A, you can save at the police station and search for F0 69 2D 11 and change the ID for stuff laying around or add more ammo to what is laying around. For example, when I reached the sewer location with Leon, I changed the handgun bullets laying around to at least x60 each since that was max. It's really fun this way because you can replace the Jack with ammo and change an ink ribbon or flash grenade to the Jack.

On playthrough B, you can use the auto save and mod stuff laying around because you are at the police station already.
Thanks. That helped out a bunch. It's very confusing for a new person to try and follow this, so thanks for that.
Also if you are playing hardcore for Leon B, you can easily mod Ada's ammo when you reach the sewers because Leon uses .45 ammo mostly. When you see 0F 00 00 00 F0 69 2D 11, just max the amount and Ada's part will be easy without changing the difficulty.
psionicsin
Junior Member
Posts: 9
Joined: Mon Feb 25, 2019 1:16 am

Re: Resident Evil 2

Post by psionicsin » Tue Feb 26, 2019 8:41 pm

lee4_cmp wrote: Leon & Claire Super HP
80010008 D3A8A66D
633EECF7 00000000
28000010 7FFFFFFF
When I add this to my save file (at the bottom) and then try to load the game, it corrupts the save and errors my game/PS4.

Any tips on where and how exactly to add this?
NegaBioLizard
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Posts: 81
Joined: Sat Jun 03, 2017 11:47 pm

Re: Resident Evil 2

Post by NegaBioLizard » Tue Feb 26, 2019 10:47 pm

I believe the Super HP codes need to be applied when your game is saved in the RPD Main Hall. According to posts on the Nextgenupdate forums, if you apply these codes when your game is saved anywhere else causes the save file to become corrupted.
psionicsin
Junior Member
Posts: 9
Joined: Mon Feb 25, 2019 1:16 am

Re: Resident Evil 2

Post by psionicsin » Tue Feb 26, 2019 11:15 pm

NegaBioLizard wrote:I believe the Super HP codes need to be applied when your game is saved in the RPD Main Hall. According to posts on the Nextgenupdate forums, if you apply these codes when your game is saved anywhere else causes the save file to become corrupted.
That explains that. I'm in the underground lab area, at the tram, trying to fight G4 but am having a tough time.

As an alternative, do you know what the HEX block for weapons in the item box looks like? Trying to change one into a non-infinite RL so I can still get an S+ ranking.
lee4_cmp
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Joined: Mon Apr 17, 2017 3:11 pm

Re: Resident Evil 2

Post by lee4_cmp » Wed Feb 27, 2019 12:01 am

Super HP code
can apply best in "save room"
(typewriter and item box)
Please read Save Wizard forum RULES
https://forum.hackinformer.com/viewtopic.php?f=115&t=985
lee4_cmp is supporter of Game Genie EU and Save Wizard MAX
Aeramis
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Posts: 92
Joined: Mon Jul 24, 2017 4:45 pm

Re: Resident Evil 2

Post by Aeramis » Wed Feb 27, 2019 6:40 pm

Noticed there wasn't a Max Ammo code for the Needle Cartridge. Anyone happen to have a quick code?
psionicsin
Junior Member
Posts: 9
Joined: Mon Feb 25, 2019 1:16 am

Re: Resident Evil 2

Post by psionicsin » Thu Feb 28, 2019 4:26 pm

Can someone give HEX block examples for:

[*]Altering weapons slot in the item box
[*]Altering an item in the field
[*]How/where to add God Mode & full pouches(beta macOS version here)
Aeramis
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Posts: 92
Joined: Mon Jul 24, 2017 4:45 pm

Re: Resident Evil 2

Post by Aeramis » Sat Mar 02, 2019 12:07 am

Aeramis wrote:Noticed there wasn't a Max Ammo code for the Needle Cartridge. Anyone happen to have a quick code?

Anyone?!
Aeramis
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Posts: 92
Joined: Mon Jul 24, 2017 4:45 pm

Re: Resident Evil 2

Post by Aeramis » Sun Mar 03, 2019 10:16 pm

Aeramis wrote:
Aeramis wrote:Noticed there wasn't a Max Ammo code for the Needle Cartridge. Anyone happen to have a quick code?

Anyone?!
Bueller... Bueller!!
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