Have All Titles & Max Title Levels
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42004778 00000001
40600018 00000001
4200477C 00000101
40600018 00000000
42004780 00000014
40600018 00000000
42004784 00000003
40600018 00000000
42004788 00007FFF
40600018 00000000
4200478C 00010101
40600018 00000000
Unlock Most Battle Actions
These codes edit the progress values for the BA unlock requirements (1000 guard charges, etc). I know at least one BA (Friendly Link) is missing as it's tied to finding all monoliths & viewing a skit & I haven't done that yet, so not sure if it can be unlocked in the same manner as the ones unlocked with the codes below. I don't have any codes for grade shop BAs as I haven't beaten the game yet.
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1000661C 000003E8 Battles
10006620 000003E8 Quick Evades
10006624 000003E8 Guard Charges
10006628 0000012C Mystic Artes Used (doesn't work until you get Sorey's Mystic Arte)
1000662C 000000C8 Battles at Moderate or Higher
10006630 00000096 Combo Hits
10006634 00007530 Highest Total Damage (Armatized)
10006640 00000005 Armatizations
10006644 000001F4 Blasts
Support Talents 1XP for Max Level
NOTES: Haven't determined lock/unlock flags in the save, but their 3rd/4th skills are learned from each other by resting at inns once the original skill owner's proficiency is high enough
For Alisha's 3rd/4th talents, I know what they are, but haven't gotten them, so I'm not sure which offset is which, but they have the same xp requirement & apparently you get them both at the same time, so it doesn't really matter
To get the last XP for each one, you'll need to set it as the active talent & earn one proficiency xp with it.
For Item Ordering, just pick a low cost/low tier item and fight battles until it procs (shops restock every 3 battles, the talent procs when your selected vendor stocks your selected item).
For Luring, I actually don't remember if you need to proc it to get xp or if just running around will do. For Windstepping, you can fight or run around in town. For the rest, running around anywhere will do.
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10010508 0000094B Snack Preparation (Sorey)
10010530 000003B5 Point of Interest Detection (Sorey)
10010558 000003B5 Treasure Detection (Sorey)
10010580 00000365 Item Ordering (Sorey)
10010630 0000094B Snack Preparation (Rose)
10010658 00000473 Stealthy Feet (Rose)
10010680 000006CB Luring (Rose)
100106A8 00000365 Item Ordering (Rose)
10010758 0000094B Snack Preparation (Mikleo)
10010780 000003B5 Treasure Detection (Mikleo)
100107A8 00000518 Remedy Preparation (Mikleo)
100107D0 000003B5 Windstepping (Mikleo)
10010880 0000094B Snack Preparation (Lailah)
100108A8 00000A31 Health Maintenance (Lailah)
100108D0 0000087E Fusion (Lailah)
100108F8 000003B5 Normin for the Win (Lailah)
100109A8 0000094B Snack Preparation (Edna)
100109D0 00000518 Money Finding (Edna)
100109F8 000003B5 Normin for the Win (Edna)
10010A20 0000087E Fusion (Edna)
10010AD0 0000094B Snack Preparation (Dezel)
10010AF8 000006CB Luring (Dezel)
10010B20 000003B5 Windstepping (Dezel)
10010B48 000003B5 Point of Interest Detection (Dezel)
10010BF8 0000094B Snack Preparation (Zaveid)
10010C20 000006CB Luring (Zaveid)
10010C48 000003B5 Windstepping (Zaveid)
10010C70 000003B5 Point of Interest Detection (Zaveid)
10010D20 0000094B Snack Preparation (Alisha)
10010D48 00000518 Remedy Preparation (Alisha)
10010D70 000003B5 Windstepping (Alisha)
10010D98 000003B5 Point of Interest Detection (Alisha)
Library Records
NOTE: Replace XXXXXXXX with the value you want.
For the play/battle/menu times, it's counted in 1/60ths of seconds. So with your desired time in mind, multiply hours by 216000, minutes by 3600, and seconds by 60, then add them together and convert to Hex.
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20014BD8 XXXXXXXX Times Records Viewed
20014BDC XXXXXXXX Total Play Time
20014BE4 XXXXXXXX Total Time in Battles
20014BE8 XXXXXXXX Total Time in Menus
20014BEC XXXXXXXX Total Encounters
20014BF0 XXXXXXXX Enemy Types Discovered
20014BF4 XXXXXXXX Consumable Items Discovered
20014BF8 XXXXXXXX Equipment Items Discovered
20014BFC XXXXXXXX Skits Played
20014C00 XXXXXXXX New Treasures Discovered
20014C04 XXXXXXXX Normin Recruited
20014C08 XXXXXXXX Highest Combo
20014C0C XXXXXXXX Highest Damage
20014C10 XXXXXXXX Highest Total Damage (Armatized)
20014C14 XXXXXXXX Successful Guards
20014C18 XXXXXXXX Quick Evades
20014C20 XXXXXXXX Martial Arte Breaks
20014C24 XXXXXXXX Hidden Arte Breaks
20014C28 XXXXXXXX Seraphic Arte Breaks
20014C2C XXXXXXXX Blasts Triggered
20014C30 XXXXXXXX Mystic Artes Triggered
20014C38 XXXXXXXX Water Armatizations
20014C3C XXXXXXXX Fire Armatizations
20014C40 XXXXXXXX Earth Armatizations
20014C44 XXXXXXXX Wind Armatizations
20014C48 XXXXXXXX Banish Blasts
20014C50 XXXXXXXX Gald Spent
20014C54 XXXXXXXX Distance Traveled
20014C58 XXXXXXXX Battle Actions
20014C5C XXXXXXXX Enemies Defeated
20014C70 XXXXXXXX Snacks Eaten
20014C74 XXXXXXXX Highest Equipment Fusion
20014C7C XXXXXXXX Highest Sale Value
20014C84 XXXXXXXX Stack Skills Triggered
20014C8C XXXXXXXX E-Union Skills Triggered
20014C90 XXXXXXXX Grade Record
20014C9C XXXXXXXX Items Dropped by Enemies
20014CA0 XXXXXXXX Herbs Discovered
Unlock Intense Difficulty
Unlock Chaos Difficulty
I looked into doing 999 Fusion points when I originally started the game years ago (only played for 8 hours, then neglected it until recently) and 200 is in the in-game cap. You can mod the save to 999, but it resets to 200 as soon as you use any fusion points (or gain a fusion point from having the talent active, iirc), so all modding it to 999 really does is give you one free fusion.
I'm working on quick codes for equipment modding and a google sheet with all of the relevant data (gear ids, base stats, in-game stats at +99 fusion, skill ids, etc). Hoping to have those ready sometime this week. After the weapon codes, I plan to do arte usage codes since the SC reduction is pretty noticeable and it takes a ridiculous amount of uses for max proficiency (Sorey's mystic artes need like 1000 & the rest of his artes need like 9000). Not sure if I'll get around to arte unlock codes - did some digging into it and looks like it'll have to be a mass write code for each character and just thinking about it gives me a headache.