[LOCKED - QMO] MGSV: TTP
Re: MGSV: TTP
From what I have gathered, no, that wouldn't be the way to write the code.
I'll try to post them later. And although I haven't noticed any problem applying mods to only one the two files, I suggest modding both.
So you'd have to create the code twice in your SW window.
I'll try to post them later. And although I haven't noticed any problem applying mods to only one the two files, I suggest modding both.
So you'd have to create the code twice in your SW window.
Re: MGSV: TTP
I have not tested these codes, but I think this is how the formating goes. Please someone test these
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Code: Select all
Max Materials (processed)
42027104 000F4240
40050004 00000000
Code: Select all
Max Materials (unprocessed)
420271F0 003D0900
40050004 00000000
Code: Select all
Max Medicinal Plant
42027118 00002EE0
40080004 00000000
Code: Select all
Max Placed Weapon
4202718C 00061A80
40050004 00000000
Code: Select all
Max Vehicle
42027138 00061A80
400A0004 00000000
Code: Select all
Max Walker Gear
42027160 00061A80
40050004 00000000
Code: Select all
Max Parasite
4202717C 00001770
40030004 00000000
Code: Select all
Max Heroism
2001C440 05F5E0FF
Code: Select all
3 Medals for everyone [BETA]
400231B1 00000070
4DAD0004 00000000
Last edited by Aladore on Sat Jul 29, 2017 8:21 pm, edited 2 times in total.
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Re: MGSV: TTP
Aladore wrote:I have not tested these codes, but I think this is how the formating goes. Please someone test these
Code: Select all
Max Materials (processed) 42027104 000F4240 40050004 00000000
Code: Select all
Max Materials (unprocessed) 420271F0 003D0900 40050004 00000000
Code: Select all
Max Medicinal Plant 42027118 00002EE0 40080004 00000000
Code: Select all
Max Placed Weapon 4202718C 00061A80 40050004 00000000
Code: Select all
Max Vehicle 42027138 00061A80 400A0004 00000000
Code: Select all
Max Walker Gear 42027160 00061A80 40050004 00000000
---Code: Select all
Max Parasite 42027138 00001770 40030004 00000000
Code: Select all
Max Heroism 2001C440 05F5E0FF
Haven't tested them yet, but just by looking at them shouldn't the resource values be written in little endian instead of regular endian? Or am I wrong?
Re: MGSV: TTP
I think when it comes to Quick Codes, you have to write in big endian.
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Re: MGSV: TTP
So I just tried all the codes together. Plants, placed weapons, and walker gears work great. The vehicles worked on all but the first 3 vehicles (ZaAZ-S84/4W, APE T-41LV, and Zi-GRA 6T). The processed and unprocessed materials codes do not work at all, and just create a blank page. I am glad I started in offline mode so that it didn't mess up my uploaded materials.Aladore wrote:I think when it comes to Quick Codes, you have to write in big endian.
Re: MGSV: TTP
I also had blank pages on materials when I booted offline. It then worked once online. Not sure why.
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Re: MGSV: TTP
Yup, you're right. Seems to have worked fine. But the vehicles code is still weird for those first 3. Anyway, thanks for the amazing work, dude. Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
Re: MGSV: TTP
NegaBioLizard wrote:Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
I'll look into my Vehicle code again some other time. Now what I really want to find out is ... MB staff's medals, skills and stats.
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Re: MGSV: TTP
Soooo... a super ban, right?Aladore wrote:NegaBioLizard wrote:Here's to hoping that we all don't get caught and banned. I'm hoping that Konami really doesn't pay attention anymore since this game is almost 2 years old. Cross our fingers!
I'll look into my Vehicle code again some other time. Now what I really want to find out is ... MB staff's medals, skills and stats.
Re: MGSV: TTP
I wanted to thank this guy, without this intel, all the work today wouldn't have been possible.MealReadytoEat wrote:It looks like resources start at 0x27104 To find them in the save you have to divide by 2
Last edited by Aladore on Sat Jul 29, 2017 5:50 am, edited 1 time in total.