[LOCKED - QMO] MGSV: TTP

TheHorseCockExpress
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Re: MGSV: TTP

Post by TheHorseCockExpress » Fri Jul 28, 2017 11:18 pm

Aladore wrote:I tried to edit resources to the max, but I seem to be confused about offline caps?

Could someone correct anything wrong about theses caps?

- Materials : 500,000
- Plants & Parasites : 3,000
- Everything else : 200,000

I think Materials might be wrong cause they disappeared in my file. I'm gonna give 200,000 a shot.
This may or may not be true but this is what I have found on the net.

Offline PROCESSED resources cap at 200,000
Online PROCESSED resources cap at 500,000

Online Plants cap is 30,000
Offline Plants cap is 6,000

I'm also seeing people say it's 500,000 for offline Processed and 1,000,000 for online Processed but that seems conflicting to what your stating so ehh.
NegaBioLizard
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Re: MGSV: TTP

Post by NegaBioLizard » Sat Jul 29, 2017 12:17 am

TheHorseCockExpress wrote:
Aladore wrote:I tried to edit resources to the max, but I seem to be confused about offline caps?

Could someone correct anything wrong about theses caps?

- Materials : 500,000
- Plants & Parasites : 3,000
- Everything else : 200,000

I think Materials might be wrong cause they disappeared in my file. I'm gonna give 200,000 a shot.
This may or may not be true but this is what I have found on the net.

Offline PROCESSED resources cap at 200,000
Online PROCESSED resources cap at 500,000

Online Plants cap is 30,000
Offline Plants cap is 6,000

I'm also seeing people say it's 500,000 for offline Processed and 1,000,000 for online Processed but that seems conflicting to what your stating so ehh.[/quote

The resources caps are wrong. Offline cap is definitely 500,000 and online total storage is 1,000,000. So, total online combined is 1,500,00. Just missed all my values and gained 500,000 of each resource and 6,000 of each plant. Then gave myself 10,000 of each vehicle. It totally works. SWEET!!!
TheHorseCockExpress
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Posts: 86
Joined: Thu May 25, 2017 1:32 am

Re: MGSV: TTP

Post by TheHorseCockExpress » Sat Jul 29, 2017 12:25 am

NegaBioLizard wrote:
TheHorseCockExpress wrote:
Aladore wrote:I tried to edit resources to the max, but I seem to be confused about offline caps?

Could someone correct anything wrong about theses caps?

- Materials : 500,000
- Plants & Parasites : 3,000
- Everything else : 200,000

I think Materials might be wrong cause they disappeared in my file. I'm gonna give 200,000 a shot.
This may or may not be true but this is what I have found on the net.

Offline PROCESSED resources cap at 200,000
Online PROCESSED resources cap at 500,000

Online Plants cap is 30,000
Offline Plants cap is 6,000

I'm also seeing people say it's 500,000 for offline Processed and 1,000,000 for online Processed but that seems conflicting to what your stating so ehh.[/quote

The resources caps are wrong. Offline cap is definitely 500,000 and online total storage is 1,000,000. So, total online combined is 1,500,00. Just missed all my values and gained 500,000 of each resource and 6,000 of each plant. Then gave myself 10,000 of each vehicle. It totally works. SWEET!!!
Sweet brah, Idk how to mod this so I'm still sitting at my og count. Hopefully some codes can be made soon :/
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Aladore
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Re: MGSV: TTP

Post by Aladore » Sat Jul 29, 2017 12:52 am

This is what I can confirm :

Plants : 6,000
Parasites : 3,000
Vehicles/Weapons : 200,000

But as for Materials, processed or raw, no matter what amount I input, it seems they all disappear.

If I wanted 500,000 Processed Fuel, shouldn't I input "40420F00" (F4240 = 1,000,000) starting from 0x27104 and ending at 0x27107? Like this?

0x27104 : 40
0x27105 : 42
0x27106 : 0F
0x27107 : 00

P.S. : I have no clue as to the amount of Disposed Nuclear.
TheHorseCockExpress
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Posts: 86
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Re: MGSV: TTP

Post by TheHorseCockExpress » Sat Jul 29, 2017 1:18 am

Aladore wrote:This is what I can confirm :

Plants : 6,000
Parasites : 3,000
Vehicles/Weapons : 200,000

But as for Materials, processed or raw, no matter what amount I input, it seems they all disappear.

If I wanted 500,000 Processed Fuel, shouldn't I input "40420F00" (F4240 = 1,000,000) starting from 0x27104 and ending at 0x27107? Like this?

0x27104 : 40
0x27105 : 42
0x27106 : 0F
0x27107 : 00

P.S. : I have no clue as to the amount of Disposed Nuclear.
Ok so I used those locations you just posted and inputted what you did in those locations and my Fuel is now at 500,000. But your saying yours disappears? I do have a save posted within this thread if you want to take a look and compare. But yea it worked for me THANK YOU!!! Do you know anymore locations?

EDIT: I modded all my resources.
TheHorseCockExpress
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Re: MGSV: TTP

Post by TheHorseCockExpress » Sat Jul 29, 2017 1:45 am

Aladore wrote:This is what I can confirm :

Plants : 6,000
Parasites : 3,000
Vehicles/Weapons : 200,000

But as for Materials, processed or raw, no matter what amount I input, it seems they all disappear.

If I wanted 500,000 Processed Fuel, shouldn't I input "40420F00" (F4240 = 1,000,000) starting from 0x27104 and ending at 0x27107? Like this?

0x27104 : 40
0x27105 : 42
0x27106 : 0F
0x27107 : 00

P.S. : I have no clue as to the amount of Disposed Nuclear.
Could you post the location for plants please?
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Aladore
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Re: MGSV: TTP

Post by Aladore » Sat Jul 29, 2017 1:49 am

TheHorseCockExpress wrote:Do you know anymore locations?

Code: Select all

Materials (processed)

0x00027104 : Fuel Resources
0x00027108 : Biological Material
0x0002710C : Common Metal
0x00027110 : Minor Metal
0x00027114 : Precious Metal

Input "40420F00" which is 1,000,000 (000F4240) and divided by 2 it equals to 500,000
---

Code: Select all

Materials (unprocessed)

0x000271F0 : Fuel Resources
0x000271F4 : Biological Material
0x000271F8 : Common Metal
0x000271FC : Minor Metal
0x00027200 : Precious Metal

Input "00093D00" which is 4,000,000 (003D0900) and divided by 8 it equals to 500,000
---

Code: Select all

Medicinal Plant

0x00027118 : Wormwood
0x0002711C : Black Carrot
0x00027120 : Golden Crescent
0x00027124 : Tarragon
0x00027128 : African Peach
0x0002712C : Digitalis (Purpurea)
0x00027130 : Digitalis (Lutea)
0x00027134 : Haoma

Input "E02E0000" which is 12,000 (00002EE0) and divided by 2 it equals to 6,000
---

Code: Select all

Placed Weapon

0x0002718C : VOL-GA K12
0x00027190 : HMG-3 WINGATE
0x00027194 : M2A-304 MORTAR
0x00027198 : ZHIZDRA-45
0x0002719C : M276 AA G-GUN

Input "801A0600" which is 400,000 (00061A80) and divided by 2 it equals to 200,000
---

Code: Select all

Vehicle

0x00027138 : ZaAZ-S84/4W
0x0002713C : APE T-41LV
0x00027140 : Zi-GRA 6T
0x00027144 : BOAR-53CT
0x00027148 : ZHUK BR-3
0x0002714C : STOUT IFV-SC
0x00027150 : ZHUK RS-ZO
0x00027154 : STOUT IFV-FS
0x00027158 : TT77 NOSOROG
0x0002715C : M84A MAGLOADER

Input "801A0600" which is 400,000 (00061A80) and divided by 2 it equals to 200,000
---

Code: Select all

Walker Gear

0x00027160 : WG.PP
0x00027164 : CCCP-WG TYPE-C
0x00027168 : CCCP-WG TYPE-A
0x0002716C : CFA-WG TYPE-C
0x00027170 : CFA-WG TYPE-A

Input "801A0600" which is 400,000 (00061A80) and divided by 2 it equals to 200,000
---

Code: Select all

Parasite

0x0002717C : Mist Parasites
0x00027180 : Camouflage Parasites
0x00027184 : Armor Parasites

Input "70170000" which is 6,000 (00001770) and divided by 2 it equals to 3,000
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Aladore
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Re: MGSV: TTP

Post by Aladore » Sat Jul 29, 2017 1:51 am

Code: Select all

0x0001C440 : Heroism

Max = 99,999,999 in Dec = 05F5 E0FF in Hex, so input "FFE0F505"
TheHorseCockExpress
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Re: MGSV: TTP

Post by TheHorseCockExpress » Sat Jul 29, 2017 2:18 am

Thank you so much!!!
NegaBioLizard
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Joined: Sat Jun 03, 2017 11:47 pm

Re: MGSV: TTP

Post by NegaBioLizard » Sat Jul 29, 2017 3:56 am

So, would it be possible that we make working quick codes? I haven't made them from Advanced Mode edits before, but if I'm correct then the following code should have the correct format:

Fuel Resources (processed) x 500,000
00027104 40420F00


My only remaining question would be this - would such a quick code be applied to both TPP_GAME_DATA_0 and TPP_GAME_DATA_1 at the same time?
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