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Re: Fallout 4 w/Advance Mode now Available...

Posted: Tue Jan 21, 2020 1:44 pm
by Wasted
theuglymodel7 wrote: Mon Jan 20, 2020 1:04 pmThank you for this I'm gonna try it out today
Skip the health code, someone on another forum said after they took a bunch of damage and healed they were stuck at very low health until the reapplied the code, not worth the risk of save problems to me.

But I have many hours in now with the carry weight code and no issues have popped up :thumbup:

Re: Fallout 4 w/Advance Mode now Available...

Posted: Tue Jun 23, 2020 10:33 pm
by The_Stoned_Sniper
I was wondering if someone could make a new code for the ammo type that comes with the far Harbor DLC?

Re: Fallout 4 w/Advance Mode now Available...

Posted: Sat Jun 27, 2020 7:20 pm
by The_Stoned_Sniper
Does anyone know where the perk points would be located at in the advanced mode?

Re: Fallout 4 w/Advance Mode now Available...

Posted: Fri Oct 16, 2020 5:27 am
by maxwellninx
The carry weight code works (after picking up an object as suggested), but only if the strength stat isn't changed after it is applied. Which kinda sucks when you have the "solar powered" perk, as it gives you extra strength during the day, or equipping any gear that also changes it; thus making carry weight return to normal.
I know it might be a little out there, but is there any way to make the code more permanent-like? Would be eternally grateful!

Re: Fallout 4 w/Advance Mode now Available...

Posted: Mon Nov 16, 2020 3:22 am
by Rennie
I'm having some trouble with the level/exp codes. I used the 3 codes posted here to level up to 50 then 200 and then 330 to max out all perks with no points remaining. However every time I load up my saves after applying the codes it's like it keeps applying the last code again and giving me a further 75 perk points I can't use (level stays the same 330). Is there a way to stop gaining extra perk points every time I load my saves?
I've tried saving in different locations and loading from a mixture of quick, manual and auto saves. I've also tried applying the codes again but with the values set for gaining 0 exp (as shown below) but nothing works.

Exp codes/level up (posted by MealReadytoEat)
80010008 72736F6E
42617365 00000000
88010003 4002C900
28000003 xxxxxxxx = 00000000
(Results in level reverting back to level 1)

Other version (posted by ItsTheLovelyDude)
80010008 7250726F
6A656374 00000000
88010003 4002C900
28000003 xxxxxxxx = 00000000
(No changes)

Re: Fallout 4 w/Advance Mode now Available...

Posted: Sun Jan 24, 2021 1:49 am
by Djw1213
I have been trying to mod my fallout 4 save recently and i have been trying to add weapons to my save for example the nuke, animatronic blaster and etc. Also i tried to mod weapons that cant get legendary effects for example the flare gun with 2 shots,Im trying to do it this way instead of using the legendary mod for the ps4 so i can still get trophies and so the save doesn't count as a modded save. Is this something that even possible with advanced mode editing or am i wasting my time?

Re: Fallout 4 w/Advance Mode now Available...

Posted: Mon Jan 25, 2021 7:00 pm
by sonicclassicfan90s
How do you add your own weapons items etc as I totally forgotten. And started to play Fallout 4 again thanks for your time.

Re: Fallout 4 w/Advance Mode now Available...

Posted: Sat Mar 06, 2021 3:03 pm
by Wasted
Would people be interested in a save that has explosive Flamer/Gamma/Plasma/Laser? It also has a full set of sentinel armor including helmet.

Main story would be complete but dlc quests haven't been started, made it because I apparently started using Bethesda mods and missed my dlc trophies 😢

Re: Fallout 4 w/Advance Mode now Available...

Posted: Sun Dec 12, 2021 2:14 am
by AsSV1RiXp4nd3r
Hi, hopefully this isnt a repeat, anyway, is there a code to weapon swap with save wizard?
Example: short pipe rifle to Guass Rifle? I cant find anything on this. Thanks!

Re: Fallout 4 w/Advance Mode now Available...

Posted: Fri Dec 17, 2021 3:29 am
by NathanFalkiner
hi, it actually turned out cool