Resident Evil 2
Re: Resident Evil 2
Regardless, it should be just a matter of time when the unlock for infinite weapons comes. As far as I’ve encountered, RE games typically have the codes for infinite weapons unlocked.
Re: Resident Evil 2
Look this
Re: Resident Evil 2
2424marco wrote:Look this
Wow...
How to get this? I want it!!!!
Re: Resident Evil 2
damn thats nice
Re: Resident Evil 2
And how I transform the ID to operate codes in SW?
Re: Resident Evil 2
Kaiser wrote:And how I transform the ID to operate codes in SW?
Just open up advance mode and find the item id that you want to change. For example, in Claire's story I changed the red herb to the crank. I also changed Samurai Edge (Chris Model) to Anti-tank Rocket (infinite), which is not that great since you have to reload.
You will see something like 04 00 00 00 XX XX XX XX
Re: Resident Evil 2
Thanks for the answer, I tried to change the code but I failed, I go to advance mode when put for looking en Hex show me with many results and then I lost. Can you put an example, I really new in this and I don't get all
Re: Resident Evil 2
I really wanna know too, witch is the inventory code and witch is the item box, because there is alot of matching coded with the items.
Re: Resident Evil 2
Item box code is easy to findCyrax200 wrote:I really wanna know too, witch is the inventory code and witch is the item box, because there is alot of matching coded with the items.
To help you understand the code, find some wooden boards and place them in the box, then save.
Open advance mode, search hex (00 00 00 21). There may be multiple places, but it doesn't hurt to change them.
For example, my code has
F5 C5 8B AA 01 00 00 00 04 00 00 00 21 00 00 00 (Wooden Boards ID)
9D B3 29 76 01 00 00 00 04 00 00 00 FF FF FF FF
9A 4E 4F 72 01 00 00 00 04 00 00 00 00 00 00 00
43 BA 2A 8B 01 00 00 00 04 00 00 00 00 00 00 00
8B A3 B7 85 07 00 00 00 04 00 00 00 E7 03 00 00 (amount)
E5 75 96 3C 11 00 00 00 05 00 00 00 2D 72 75 26