Persona 5 Royal

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TheChromatus
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Joined: Fri Jun 01, 2018 2:50 pm

Re: Persona 5 Royal

Post by TheChromatus » Wed Apr 15, 2020 11:03 am

Is it possible to change the navigator?

So that for example akechi replace futaba as navigator?
lee4_cmp
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Posts: 173
Joined: Mon Apr 17, 2017 3:11 pm

Re: Persona 5 Royal

Post by lee4_cmp » Wed Apr 15, 2020 2:13 pm

Kitsune wrote: Tue Apr 14, 2020 11:04 pm
coolmotif30 wrote: Tue Apr 14, 2020 10:46 pm
Kitsune wrote: Tue Apr 14, 2020 10:41 pm
coolmotif30 wrote: Tue Apr 14, 2020 10:35 pm

Code: Select all

Joker's Level
00000069 000000XX (Change XX to a number from 1 to 63 (this is 99 in hex))

Joker's Experience
2000006C XXXXXXXX (Change XXXXXXXX to a high value to, in theory, level him up instantly after a single fight)

Do you know if there are codes for other character's levels?
I mean, I can make them if I have to, but what is wrong with Save Wizard's cheats? They have Max Experience for All Characters. One battle should max you out.

Stats are independent of level though. Are you asking for Max Stats for all characters? Because Save Wizard has that as well.


I'm dumb. I'm thinking I wanna add characters you can't get until later and change their level so it's no so high buuuuut that would mean I would need to change all of their stats as well. So they are not so overpowered if I add them in early.
Oh. That is easy.

So, to make people available to be in your party you need to use this code:

Code: Select all

10003B4C 0000YYxx

XX=
00 - No Kasumi
01 - Yes Kasumi

YY=
01 - Ryuji
02 - Morgana
04 - Ann
08 - Yusuke
10 - Makoto
20 - Haru
40 - Futaba
80 - Goro
Here YY varies depending on what you want to do to. The YY base is 00 for when you have no party members, and it adds up depending on who you have or want. Example:

Exmaple:

Code: Select all

00 = No one
01 = Ryuji
25 = Ryuji, Ann, and Haru.
Add each number (in hex) for each group member that you want. The sum is what goes in xx. So a value of FF gives all 8 characters (Joker is always in group so he isn't part of this code).


As for their stats:

Code: Select all

Ryuji stats start on 0x0358 in your save. It is 5 bytes long.
Morgana's stats start on 0x0600 in your save. 
Add 0x2A8 to the previous offset to find the next character's stats.
I will let you try it on your own and see if you can get it.
Please note these codes work on USA version only
Please read Save Wizard forum RULES
https://forum.hackinformer.com/viewtopic.php?f=115&t=985
lee4_cmp is supporter of Game Genie EU and Save Wizard MAX
tonykings26
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Posts: 12
Joined: Mon Sep 18, 2017 2:24 am

Re: Persona 5 Royal

Post by tonykings26 » Thu Apr 16, 2020 1:21 am

Hey so I used the level up code for Futaba and her persona, but now the first attacks for Futaba are glitched and read Attack but they have no description and two are defensive spells/buffs but still read "attack" how do I change it to what she's supposed to have once her persona hits 99?
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Kitsune
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Re: Persona 5 Royal

Post by Kitsune » Thu Apr 16, 2020 6:03 pm

tonykings26 wrote: Thu Apr 16, 2020 1:21 am Hey so I used the level up code for Futaba and her persona, but now the first attacks for Futaba are glitched and read Attack but they have no description and two are defensive spells/buffs but still read "attack" how do I change it to what she's supposed to have once her persona hits 99?
In the NA version of the game her skills are listed as follows in the save file:

Code: Select all

0x1338 - Skill Slot 1
0x133A - Skill Slot 2
0x133C - Skill Slot 3
0x133E - Skill Slot 4
0x1340 - Skill Slot 5
0x1342 - Skill Slot 6
0x1344 - Skill Slot 7
0x1346 - Skill Slot 8
If NA is not your region it should still be very near it.

All skill are 2 bytes long, like 0000 - FFFF.

If you Google her skills you can find out what she is supposed to have, and if you click here you can see the values for all the Skills in the game. Just click on the Skill IDs tab at the bottom.

From there you can either create your own Quick Codes or just edit the save yourself. If you create a QC make sure you reverse the value for the Skill, i.e. normally Agi is "000A", but in a Quick Code it would be "0A00".

Hope that helps!
tonykings26
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Posts: 12
Joined: Mon Sep 18, 2017 2:24 am

Re: Persona 5 Royal

Post by tonykings26 » Fri Apr 17, 2020 12:09 am

Kitsune wrote: Thu Apr 16, 2020 6:03 pm
tonykings26 wrote: Thu Apr 16, 2020 1:21 am Hey so I used the level up code for Futaba and her persona, but now the first attacks for Futaba are glitched and read Attack but they have no description and two are defensive spells/buffs but still read "attack" how do I change it to what she's supposed to have once her persona hits 99?
In the NA version of the game her skills are listed as follows in the save file:

Code: Select all

0x1338 - Skill Slot 1
0x133A - Skill Slot 2
0x133C - Skill Slot 3
0x133E - Skill Slot 4
0x1340 - Skill Slot 5
0x1342 - Skill Slot 6
0x1344 - Skill Slot 7
0x1346 - Skill Slot 8
If NA is not your region it should still be very near it.

All skill are 2 bytes long, like 0000 - FFFF.

If you Google her skills you can find out what she is supposed to have, and if you click here you can see the values for all the Skills in the game. Just click on the Skill IDs tab at the bottom.

From there you can either create your own Quick Codes or just edit the save yourself. If you create a QC make sure you reverse the value for the Skill, i.e. normally Agi is "000A", but in a Quick Code it would be "0A00".

Hope that helps!
Awesome! thanks for your help!
Way2Dawn22
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Posts: 37
Joined: Thu Mar 14, 2019 11:29 pm

Re: Persona 5 Royal

Post by Way2Dawn22 » Fri Apr 17, 2020 11:32 am

Is there a code for having all of the decorations for Jokers room?
aurel_
Junior Member
Posts: 1
Joined: Fri Apr 17, 2020 2:18 pm

Re: Persona 5 Royal

Post by aurel_ » Fri Apr 17, 2020 2:21 pm

Is there a code for all awards in the Thieves Den/Everything unlocked for purchase? Like concept art?
TrevorAngry
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Joined: Thu Jul 06, 2017 11:05 pm

Re: Persona 5 Royal

Post by TrevorAngry » Sat Apr 18, 2020 2:58 pm

TrevorAngry wrote: Wed Apr 01, 2020 8:21 pm Here are some of the new skills
Updated the names and added the in-game descriptions. However the in-game descriptions for Holy Whisper and Holy Embrace are incorrect.https://twitter.com/Lettuce_Sauced/stat ... 61344?s=20

Abyssal Eye - B600 -- Severe Almighty dmg to all foes.
Holy Benevolence - D600 -- Revives all fallen allies to full HP.
Death Scythe - D900 -- Severe Phys dmg to one foe. Medium chance of Fear.
Double Shot - E400 -- Light Gun dmg to one foe 2 times.
Power Slash - FB00 -- Medium Phys dmg to one foe.
Laevateinn - 1701 -- Colossal Phys dmg to one foe.
Fighting Spirit- 2201 -- Next physical attack deals over double the damage for all allies.
Miracle Rush - 2301 -- Medium Phys dmg to all foes with high chance of Critical.
Checkmate - 2401 -- Decreases ATK/DEF/Accuracy/Evasion for all foes.
Hyakka Ryouran - 2501 -- Increases ATK/DEF/Accuracy/Evasion for all allies.
High Energy - 2601 -- Next magical attack deals over double the damage for all allies.
Ultimate Support - 2701 -- Ultimate support effect of strengthening/healing all allies may activate in battle. (This skill is for Futaba)
Life Wall - 2801 -- Forms a barrier that reflects all attacks for all allies.
Rebellion Blade - 2901 -- Colossal Almighty dmg to one foe. Highly effective if foe is Downed.
Masquerade - 2A01 -- Severe Phys dmg to one foe 2 times.
Guiding Tendril - 2B01 -- Knockdown attack on all foes (only usable during an Ambush).
Brave Step - 2F01 -- Increases chance of Critical for all allies for 3 turns.
Taunting Aura - 4101 -- Raises own chances of being targeted by foes. (This is a support skill, not a passive one).
Concealment - 4301 -- Decreases chance of being targeted by foes. (This is a support skill, not a passive one).
Myriad Truths - C902 -- Heavy Almighty dmg to all foes 3 times.
Neo Cadenza - CA02 - Restores 50% HP and increases ATK/DEF/ACC/EV for all allies.
Akashic Arts - CB02 -- Severe Phys dmg to all foes with high chance of Critical 1-2 times.
Phantom Show - CC02 -- High chance of inflicting Sleep to all foes.
Tyrant's Mind - A103 -- Strengthens all attacks. Can stack.
Holy Whisper - A903 -- Restores 15% HP and 15 SP each turn in battle.
Holy Embrace - AB03 -- Restores 25% HP each turn in battle.

* There are two skills that are listed on the JP Wiki which i couldn't find their code. One being called "Kill Rush" and the other "Gattling Blows".
** There is also 3 new skills that are not listed on the JP Wiki. Supposedly they are unobtainable skills in the same way as Zenith Defense is (Fully functional skills with in-game descriptions and everything). They being]:

Not Found by Enemy - D703 -- Prevents discovery by foes roaming the Metaverse.
Brush of Vanity - E103 -- Nullifies weaknesses.
Ailment Effect Up - E803 -- Slightly increases dmg to enemies with ailments


[Hero - Persona 1 Skills 1-8]
100000A0 0000XXXX
100000A2 0000XXXX
100000A4 0000XXXX
100000A6 0000XXXX
100000A8 0000XXXX
100000AA 0000XXXX
100000AC 0000XXXX
100000AE 0000XXXX
I've recently found the two missing skills, they aren't bad but definitely something you wouldn't use late game.

Kill Rush - CF00 -- Light Phys dmg to one foe 1-3 times.
Gatling Blows - D000 -- Light Phys dmg to one foe 3-4 times

On the other hand i've also found out that the Futaba 3rd Awakening skill "Ultimate Support" can be normally used in battle if you edit it to your persona. It basically works like a mix of Salvation, Hyakka Ryouran and Holy Benevolence.
KS212
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Joined: Mon Apr 24, 2017 8:27 pm

Re: Persona 5 Royal

Post by KS212 » Sat Apr 18, 2020 5:24 pm

Ho? Ultimate Support can be used manually? That is literally gamebreaking AF lol... Normally you'd need a Buffsona and Healsona. This makes it so you only need one BuffHealsona, so you can free up a slot for something else.

Since we're talking gamebreaking skills... Down Shot, Down Shot 2-4 can be added and used as well. They have no cost OR 'type' associated (meaning they do not consume Charge or Concentrate!). The base Down Shot does no damage and guaranteed knocks down anything that can be downed. The others are the same except they do varying levels of damage, Down Shot 4 doing about 1k Almighty damage. If you really want to see some ridiculously fuckbroken damage, create an Almighty Persona with the Country Maker or Pagan Allure traits (Country Maker is the most damaging if your Compendium is 100%, which... I'd think everyone here has at 100% :P)... add Almighty Boost, Almighty Amp, Magic Skill, etc, all the usual booster passives and give yourself Rebellion Blade and Down Shot (any variant) and Concentrate or any skill that has the same effect of doubling Magic damage.

Cast Concentrate one turn, then on the next turn use Down Shot to down the enemy... since Down Shot does not consume Concentrate or Charge, Rebellion Blade will get full benefit of the effect AND Rebellion Blade is also 'super effective against downed enemies'. It literally is the strongest single target Almighty skill in the game. Hit a downed enemy with Concentrate up and if Country Maker procs at the same time... you can see like 97k damage or so (highest I've seen, on a Treasure demon). Normal damage range is around the 50-60k mark depending on what mob.

Kind of sad that Rebellion Blade is Akechi's 3rd Awakening unique skill by default... its totally wasted on him. But considering the damage you can do with it it kind of makes sense they're not going to give you it... You can literally one shot The Reaper.
tuckerharvey96
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Posts: 1
Joined: Sat Apr 18, 2020 7:33 pm

Re: Persona 5 Royal

Post by tuckerharvey96 » Sat Apr 18, 2020 7:36 pm

Does anyone know if the Insta-kill Megidolaon is in this game as well? In the last game it just had "BLANK" as the description but it always did 9999 damage when used.
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