Final Fantasy VII Remake (Official Save Editor)

Way2Dawn22
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Final Fantasy VII Remake (Official Save Editor)

Post by Way2Dawn22 » Wed Apr 22, 2020 3:36 pm

Thanks to Xeeyamo, the KH3 save editor has updated to now support FFVII Remake.

https://github.com/Xeeynamo/KH3SaveEditor/releases

For now, this editor by El Capitan seems to edit inventory a lot better:
https://mega.nz/file/u1JSSQoI#Lyo5g5Cj_ ... L9HQjd-YdE

Tested and works so easily

Edit: it is currently missing a few items. It seems to be the upper tier items but Xeeyamo is always updating his save editor. Just keep checking for updates or edit the values in advanced mode.

Safest way to add an item is to add an item from the editor, then replace it with the item you want using advanced mode

Edit 2: added second editor.
Last edited by Way2Dawn22 on Thu Apr 23, 2020 3:27 pm, edited 1 time in total.
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XxUnkn0wnxX
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by XxUnkn0wnxX » Wed Apr 22, 2020 7:31 pm

there is also the one that El'Capitano made. thought I'd share it here, give him some more exposure: https://mega.nz/file/u1JSSQoI#Lyo5g5Cj_ ... L9HQjd-YdE
VirusTotalScan:
https://www.virustotal.com/gui/file/854 ... /detection

be sure to thank him ;)

I'll remove the post if no 1 wanted me to share this, but I don't think I'm out of line as it's already been mentioned before on other sites...
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Way2Dawn22
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by Way2Dawn22 » Wed Apr 22, 2020 8:02 pm

XxUnkn0wnxX wrote: Wed Apr 22, 2020 7:31 pm there is also the one that El'Capitano made. thought I'd share it here, give him some more exposure: https://mega.nz/file/u1JSSQoI#Lyo5g5Cj_ ... L9HQjd-YdE
VirusTotalScan:
https://www.virustotal.com/gui/file/854 ... /detection

be sure to thank him ;)

I'll remove the post if no 1 wanted me to share this, but I don't think I'm out of line as it's already been mentioned before on other sites...
Thanks for the share! And thanks to El’Capitano. That’s a really good editor for the items. For now it seems to be its only function but I’ll keep an eye on both of these as they grow. Thankfully these editors are out there because these guys do a great job editing saves with ease
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TerraFlareKSFL
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by TerraFlareKSFL » Mon Apr 27, 2020 7:41 pm

I take it that there is still no way to edit the stats to max? ( str, def, speed, ect.
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Way2Dawn22
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by Way2Dawn22 » Tue Apr 28, 2020 1:19 pm

TerraFlareKSFL wrote: Mon Apr 27, 2020 7:41 pm I take it that there is still no way to edit the stats to max? ( str, def, speed, ect.
Allegedly there’s a guy that is charging 250$ to give you max stats. I haven’t seen this guy but save modders are constantly looking into it
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Laytham
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by Laytham » Wed Apr 29, 2020 7:46 am

Way2Dawn22 wrote: Tue Apr 28, 2020 1:19 pm
TerraFlareKSFL wrote: Mon Apr 27, 2020 7:41 pm I take it that there is still no way to edit the stats to max? ( str, def, speed, ect.
Allegedly there’s a guy that is charging 250$ to give you max stats. I haven’t seen this guy but save modders are constantly looking into it
There is a code out there already, and who in their right mind would pay to max stat a game which can ideally be completed in 10 hours.
Way2Dawn22
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by Way2Dawn22 » Wed Apr 29, 2020 1:21 pm

Laytham wrote: Wed Apr 29, 2020 7:46 am
Way2Dawn22 wrote: Tue Apr 28, 2020 1:19 pm
TerraFlareKSFL wrote: Mon Apr 27, 2020 7:41 pm I take it that there is still no way to edit the stats to max? ( str, def, speed, ect.
Allegedly there’s a guy that is charging 250$ to give you max stats. I haven’t seen this guy but save modders are constantly looking into it
There is a code out there already, and who in their right mind would pay to max stat a game which can ideally be completed in 10 hours.
The code on pastebin for max stats doesn’t stick and reverts back pretty fast. I don’t think anyone wants max stats codes other than speed running hard mode for completion purposes
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by khking » Sat May 02, 2020 6:12 pm

Xeeynamo's latest updates are downloadable as .exe files but i cant seem to open them. All of the other KH3 editors without FF7R are .zip files with many other files including the .exe and launch perfectly. How do you launch the FF7R editor without all the other files that are supposed to be with it?
UncleEzio
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by UncleEzio » Sun May 24, 2020 8:45 am

How does this work,I downloaded it and it won’t recognize and of my game saves from the usb thumb stick. Does this work different than save wizard?
Way2Dawn22
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Re: Final Fantasy VII Remake (Official Save Editor)

Post by Way2Dawn22 » Mon May 25, 2020 12:26 am

UncleEzio wrote: Sun May 24, 2020 8:45 am How does this work,I downloaded it and it won’t recognize and of my game saves from the usb thumb stick. Does this work different than save wizard?
You need Save Wizard. You have to open your save from advanced mode, extract it to your desktop, load the save in the app, edit the save, then inject it back into the save, apply the changes in advanced mode and you’re good to go
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