vexkiyro wrote:so basically you need the hex id on the nnk2 page example is daybreak blade so we take B83C96F3 and put it in reverse like F3963CB8 then we take
example one of the first weapons found ratslicer id EA4553F7 reverse it to F75346EA now heres a interesting thing I found replace the id of example EA4553F7 with example F3963CB8 on the first one to change the image of the weapon and id to that BUT if you change the second slot only from
EA4553F7 to F3963CB8 you get ratslicer with massive attack also you can replace both from ratslicer EA4553F7 to daybreak blade F3963CB8 to have the daybreak blade take over ratslicer or just the second one to have ratslicer have daybreak blades att and stuff
this works on items weapons armor etc also found out how to edit special abilities for weapons after the id of the FIRST weapon look for the unique ID of 8D E7 27 01 which is right next to the id of the item you look for then at the 8d go down 5 bytes not right but down so it looks like this 8D E7 27 01
00
00
00
00
XX XX XX XX XX XX XX XX is the abilities Id so a correct ability ID reversed would be example boost resistence to all ailments is this 236BDBE6 reverse it to E6 DB 6B 23
so its looks like this E6 DB 6B 23 XX XX XX XX the last XX XX XX XX is another ability slot
I followed the directions here to the letter. I was able to change my Cutlass into a Primordial Sword-no problem. I then followed the instructions for changing the skill slots but it did not work. My Primordial Sword shows no skills in either the upper or lower slot.
I counted down the 5 rows from the 8D byte. (the 8D byte was at 96DE. Dropping 5 rows put me at 972E. I then entered the hex values for high chance to confuse and then high ailment affliction rate. I converted to Little Endian like I had with the weapon change (I used a hex converter so I didn't make a mistake).
Does anyone know what to do to change the skills? I was really psyched up to be able to change skills as well as equipment, but now I'm bummed lol.