Dragon Quest XI: Echoes of an Elusive Age
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- Junior Member
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Re: Dragon Quest XI: Echoes of an Elusive Age
Hello everyone! The posts from everyone here are very interesting.
Sadly, I don’t know how to make codes using what is here so I am forced to ask: I want to change a weapon into another. I already know how to do this thanks to the folks who posted here, but I don’t know how to change a weapon into another that is at +3.
For example, I want to change a Steel Broadsword into a Judgement Blade +3, how would I go about adding the +3 after changing the Steel Broadsword into what I want?
I only have access to basic advanced mode for editing, would it be possible for someone to tell me where and how to add the +3 to a weapon?
Also, is the quantity of a weapon editable when making the change? Or is it safer to edit the quantity after changing a weapon for another?
I should probably look around so that I can make quick codes myself, huh?
Hope someone can help and thanks in advance!
Sadly, I don’t know how to make codes using what is here so I am forced to ask: I want to change a weapon into another. I already know how to do this thanks to the folks who posted here, but I don’t know how to change a weapon into another that is at +3.
For example, I want to change a Steel Broadsword into a Judgement Blade +3, how would I go about adding the +3 after changing the Steel Broadsword into what I want?
I only have access to basic advanced mode for editing, would it be possible for someone to tell me where and how to add the +3 to a weapon?
Also, is the quantity of a weapon editable when making the change? Or is it safer to edit the quantity after changing a weapon for another?
I should probably look around so that I can make quick codes myself, huh?
Hope someone can help and thanks in advance!
Re: Dragon Quest XI: Echoes of an Elusive Age
Okay so, you would open Advanced Mode in Save Wizard and click the magnifying glass to search for the Steel Broadsword's ID (which is W_SWD_x010, the x being 0, 1, 2 or 3 based on what level the sword is (+0, +1, +2 or +3 respectively)).EruditoSystems wrote:Hello everyone! The posts from everyone here are very interesting.
Sadly, I don’t know how to make codes using what is here so I am forced to ask: I want to change a weapon into another. I already know how to do this thanks to the folks who posted here, but I don’t know how to change a weapon into another that is at +3.
For example, I want to change a Steel Broadsword into a Judgement Blade +3, how would I go about adding the +3 after changing the Steel Broadsword into what I want?
I only have access to basic advanced mode for editing, would it be possible for someone to tell me where and how to add the +3 to a weapon?
Also, is the quantity of a weapon editable when making the change? Or is it safer to edit the quantity after changing a weapon for another?
I should probably look around so that I can make quick codes myself, huh?
Hope someone can help and thanks in advance!
Then you replace the four numbers at the end to match the ID of the Judgement Blade(Sword of Judgement?) +3 (which would be W_SWD_3035, notice the 3 at the start instead of an x this time, which will make it +3).
Then you save the changes and load up your game and it should have changed the weapons around.
Be sure to have the weapon/armour/item you want to change in your bag and not on any of your characters as i read that can cause problems.
Also, i hadn't had any luck with changing the amount of an armour i was changing into another piece, even when i changed the right part, it stayed at the same amount i had before.
So what you can do, if you want more than one of the item, is buy/craft as many of the item you're getting rid of to the amount you want of the new item and when you change the IDs around, the new item will be the same quantity as what you had of the original item.
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- Junior Member
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Re: Dragon Quest XI: Echoes of an Elusive Age
Thank you, I figured it out. I also was able to figure out how to edit the quantity at the same time.Kugoa wrote:Okay so, you would open Advanced Mode in Save Wizard and click the magnifying glass to search for the Steel Broadsword's ID (which is W_SWD_x010, the x being 0, 1, 2 or 3 based on what level the sword is (+0, +1, +2 or +3 respectively)).EruditoSystems wrote:Hello everyone! The posts from everyone here are very interesting.
Sadly, I don’t know how to make codes using what is here so I am forced to ask: I want to change a weapon into another. I already know how to do this thanks to the folks who posted here, but I don’t know how to change a weapon into another that is at +3.
For example, I want to change a Steel Broadsword into a Judgement Blade +3, how would I go about adding the +3 after changing the Steel Broadsword into what I want?
I only have access to basic advanced mode for editing, would it be possible for someone to tell me where and how to add the +3 to a weapon?
Also, is the quantity of a weapon editable when making the change? Or is it safer to edit the quantity after changing a weapon for another?
I should probably look around so that I can make quick codes myself, huh?
Hope someone can help and thanks in advance!
Then you replace the four numbers at the end to match the ID of the Judgement Blade(Sword of Judgement?) +3 (which would be W_SWD_3035, notice the 3 at the start instead of an x this time, which will make it +3).
Then you save the changes and load up your game and it should have changed the weapons around.
Be sure to have the weapon/armour/item you want to change in your bag and not on any of your characters as i read that can cause problems.
Also, i hadn't had any luck with changing the amount of an armour i was changing into another piece, even when i changed the right part, it stayed at the same amount i had before.
So what you can do, if you want more than one of the item, is buy/craft as many of the item you're getting rid of to the amount you want of the new item and when you change the IDs around, the new item will be the same quantity as what you had of the original item.
Now, has there been any trouble adding the items edited in onto the item list?
Lets say I added in that Judgement Blade early. Well, it will obviously wont show up in the item list. Will it appear on the item list when I obtain it for the first time later on?
Hmm... I think I will test this out on something a little more common, see it any troubles arise later.
Thank you!
- TerraFlareKSFL
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Re: Dragon Quest XI: Echoes of an Elusive Age
Can someone please make a version of this cheat for more than 100 items/materials? Maybe make it for 150 and 200? Tho I am mainly interested in the materials. So if material cheats can be separate, even better
First 100 items/Materials max 99
80010003 00495F00
00000000 00000001
00000063 00000000
4900000A 00006300
40640017 00000000
First 100 items/Materials max 99
80010003 00495F00
00000000 00000001
00000063 00000000
4900000A 00006300
40640017 00000000
NA Female Gamer ~PS4, PS3, PS2, PSX, PSP, Vita, Wii, Wii U, Switch~
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Re: Dragon Quest XI: Echoes of an Elusive Age
64 is hex for 100 Change the 64 in the above code to the desired amount of slots in hex. You can use windows calculator in programming mode to figure out the hex valueTerraFlareKSFL wrote:Can someone please make a version of this cheat for more than 100 items/materials? Maybe make it for 150 and 200? Tho I am mainly interested in the materials. So if material cheats can be separate, even better
First 100 items/Materials max 99
80010003 00495F00
00000000 00000001
00000063 00000000
4900000A 00006300
40640017 00000000
Re: Dragon Quest XI: Echoes of an Elusive Age
derick38115 wrote:This is correct these not only replace clothing but actual character skins so you can have your main character be Erik or Serena or any npc in the game.VyseHarlock wrote:It look off cause the way it's layout but there are 18 X and Texture ID has 18 digit.baruch88 wrote:Thanks. Question though.derick38115 wrote:here some quick codes for character models and ids...just tested them and they work
Change the hero texture
8001000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Erik texture change
8002000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Veronica texture change
8003000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Change of Serena texture
8004000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Silvia texture change
8005000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Martina texture change
8006000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Row texture change
8007000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Graig texture change
8008000C 00001000
0000436F 6F72645F
A800000C 00000009
XXXXXXXX XXXXXXXX
XX000000 00000000
Texture ID
503030315 F45303031 【P001_E001】 (main character / basic clothing)
503030315 F45303032 【P001_E002】 (Main character / Village clothing of Ishi)
503030315 F45303033 【P001_E003】 (Hero / Tibidot's Food + Hooded Cover)
503030315 F45303034 【P001_E004】 (Main character / Bath clothes)
503030315 F45303035 【P001_E005】 (Hero / Holy Knight 's Armor)
503030315 F45303036 【P001_E006】 (Hero / Holy Knight's Arrow + Iron Masked Cover)
503030315 F45303037 【P001_E007】 (Main character / Mask ball's clothes)
503030315 F45303038 【P001_E008】 (hero / parade clothing)
503030315 F45303039 【P001_E009】 (Main character / Brave Equipment Set)
503030315 F45303130 【P001_E010】 (Main character / Erwin equipment set)
503030315 F45303131 【P001_E011】 (Main character / Tibido's food)
503030325 F45303031 【P002_E001】 (Camu / basic clothing)
503030325 F45303032 【P002_E002】 (Camus / basic clothing + hood covering)
503030325 F45303033 【P002_E003】 (Camus / bathroom clothes)
503030325F45303034 【P002_E004】 (Camus / Masked Ball Clothes)
503030325 F 45303035 【P002_E005】 (Camus / Pirate King's Court + Pirate King's Hat)
503030325F45303036 【P002_E006】 (Camus / King of the Thieves + Turban of King Thieves)
503030325F45303037 【P002_E007】 (Camus / Coat of the King of the Pirate)
503030325 F45303038 【P002_E008】 (Camus / the cloak of King of the Thieves)
503030335 F45303031 【P003_E001】 (Veronica / basic clothing)
503030335 F45303032 【P003_E002】 (Veronica / elegance equipment set)
503030335 F45303033 【P003_E003】 (Veronica / cat's costume equipment set)
503030335F45303034 【P003_E004】 (Veronica / Pretty Dress Equipment Set)
503030335 F45303035 【P003_E005】 (Veronica / uniform of a woman's uniform)
503030335 F45303036 【P003_E006】 (Veronica / galle equipment set)
503030335F45303037 【P003_E007】 (Veronica / basic clothes + dirty)
503030345F45303031 【P004_E001】 (Sena / basic clothing)
503030345 F45303032 【P004_E002】 (Sena / Sacred Equipment Set)
503030345 F45303033 【P004_E003】 (Sena / Odoriko's clothes)
503030345 F45303034 【P004_E004】 (Sena / Lovely Equipment Set)
503030345F45303035 【P004_E005】 (Sena / uniform of a woman's girl)
503030345F45303036 【P004_E006】 (Sena / basic clothing + short hair)
503030345F45303037 【P004_E007】 (Sena / Sacred Equipment Set + Short Hair)
503030345F45303038 【P004_E008】 (Sena / Odoriko's clothes + Short hair)
503030345F45303039 【P004_E009】 (Sena / Lovely Equipment Set + Short Hair)
503030345F45303130 【P004_E010】 (Sena / uniform of women's uniform + short hair)
503030345F45303131 【P004_E011】 (Sena / Athena equipment set)
503030345F45303132 【P004_E012】 (Sena / Athena equipment set + Short hair)
503030355 F45303031 【P005_E001】 (Silvia / basic clothing)
503030355 F45303032 【P005_E002】 (Silvia / clothes of the mask ball)
503030355 F45303033 【P005_E003】 (Silvia / Parade clothes)
503030355 F45303034 【P005_E004】 (Silvia / Etoile Equipment Set)
503030355 F45303035 【P005_E005】 (Silvia / charismatic equipment set)
503030365F45303031 【P006_E001】 (Martina / basic clothing)
503030365F45303032 【P006_E002】 (Martina / Mask ball's clothes)
503030365 F45303033 【P006_E003】 (Martina / Shinrant Equipment Set)
503030365F45303034 【P006_E004】 (Martina / mysterious Bustier)
503030365F45303035 【P006_E005】 (Martina / Dangerous Swimwear)
503030365F45303036 【P006_E006】 (Martina / uniform of a woman's uniform)
503030365F45303037 【P006_E007】 (Martina / Bunny Girl Equipment Set + Cursed)
503030365 F45303038 【P006_E008】 (Martina / Bunny Girl Equipment Set)
503030365F45303039 【P006_E009】 (Martina / Senki Equipment Set)
503030375 F45303031 【P007_E001】 (Row / basic clothing)
503030375 F45303032 【P007_E002】 (Row / Mask ball's clothes)
503030375 F45303033 【P007_E003】 (Row / Champion's Equipment Set)
503030375 F45303034 【P007_E004】 (Row / Huguenor's royal equipment set)
503030385 F45303031 【P008_E001】 (Graig / basic clothing)
503030385 F45303032 【P008_E002】 (Graig / Del Kadar Mail)
503030385 F45303033 【P008_E003】 (GRAIG / Hero King Equipment Set)
503030385 F45303034 【P008_E004】 (Graig / Marshall Equipment Set)
503030395F45303031 【P009_E001】 (Adult Veronica / basic clothing)
what do you put in place of the XX on the last line of each code? Obviously you replace the XXXXXXXX XXXXXXXX with the clothing you wish to swap to but what about the XX in the last lines?
here are some more texture ids for npcs
)Code: Select all
NPC texture ID cobblestone village, first castletown 554E30303030310000 【UN00001】 (hero child) 554E30303030320000 【UN00002】 (Children) 554E30303030330000 【UN00003】 (Camus past) 554E30303030340000 【UN00004】 (Martina child) 554E30303030350000 【UN00005】 (hero baby) 554E30303030360000 【UN00006】 (King Row) 554E30303030370000 【UN00007】 (Greg Child) 554E30303030380000 【UN00008】 (Graig soldier) 554E30303030390000 【UN00009】 (King Erwin) 554E30303031300000 【UN00010】 (father) 554E30303031310000 【UN00011】 (wailing warrior) 554E30303031320000 【UN00012】 (Eleanor) 554E30303031330000 【UN00013】 (Eleanor + hood cover) 554E30303031340000 【UN00014】 (King of Delcada) 554E30303031350000 【UN00015】 (King Delcadal 2) 554E30303031360000 【UN00016】 (King Samadee) 554E30303031370000 【UN00017】 (King Claymoran) 554E30303031380000 【UN00018】 (Theo) 554E30303031390000 【UN00019】 (Homer's) 554E30303032300000 【UN00020】 (Homer's child) 554E30303032310000 【UN00021】 (Homer's soldier) 554E30303032320000 【UN00022】 (Magic Commander Homer's) 554E30303032330000 【UN00023】 (Dan) 554E30303032340000 【UN00024】 (Perla) 554E30303032350000 【UN00025】 (Emma) 554E30303032360000 【UN00026】 (without Emma Scarf) 554E30303032370000 【UN00027】 (Emma child) 554E30303032380000 【UN00028】 (Emma child 2) 554E30303032390000 【UN00029】 (Deku) 554E30303033300000 (Homura's village information shop person) 554E30303039350000 (Prince of the desert country) 554E30303039360000 (probably medal school student (night)) 554E30303039370000 (Wailing warrior?) 554E30303039380000 (↓ の 方 方) 554E30303039390000 (Bero Ringa ) 554E30303130350000 ( Uranos) 554E30303034300000 (I'd like to see Bero Ringa in Grotta) 554E30303034310000 ((Vivian (with mask))) 554E30303034320000 ((Cidera (with mask)) 554E30303034330000 (Masksa handsome (with mask)) 554E30303034340000 (Battlefighter who got the partner of Camus in Grotta? (Without mask)) 554E30303034350000 npc 554E30303034360000 npc 554E30303034370000 npc 554E30303034380000 (Meltore (girls)) 554E30303034390000 (Medal School Director) 554E30303035300000 npc 554E30303035310000 npc 554E30303035320000 npc 554E30303035330000 npc 554E30303035340000 (probably a student in a medal school) 554E30303035350000 (Yuurei of a student of a medal school) 554E30303035360000 npc 554E30303035370000 (Romia) 554E30303035380000 (Romia) 554E30303035390000 (Romia (with feet)) 554E30303036300000 (Kenai) 554E30303036310000 (Kinai 's grandfather?) 554E30303036320000 (Mermaid Queen) 554E30303036330000 (Queen of Claymoran) 554E30303036340000 (Queen of Claymoran) 554E30303036350000 (Uranos) 554E30303036360000 (Nima Daishi) 554E30303036370000 (Silvia's father) 554E30303036380000 (Silvia's father) 554E30303036390000 (Silvia's father) 554E30303037300000 (Yayaku) 554E30303037310000 (Homura no Sato red hair boy) 554E30303037320000 (Yayaku's son) 554E30303037330000 (Camus' s younger sister) 554E30303037340000 (elder of lambda) 554E30303037350000 (NPC?) 554E30303037360000 (Roche) 554E30303037370000 (Lovers' lover) 554E30303037380000 (Nelsen) 554E30303037390000 (Elder of God's people? (Green)) 554E30303038300000 (baby) 554E30303038310000 (Pink Mask (Alice?)) 554E30303038320000 (Climoran scholar) 554E30303038330000 (Grand Priest, Sanpo) 554E30303038340000 (NPC?) 554E30303038350000 (NPC?) 554E30303038360000 (Martina children (with hood) 554E30303038370000 (Battlefighter who got the partner of Camus in Grotta? (With mask)) 554E30303038380000 (Queen of Claymoran) 554E30303038390000 (Camus' s younger sister) 554E30303039300000 (Yayaku) 554E30303039310000 (Elder of God's people? (Purple)) 554E30303039320000 (Vivian (without mask)) 554E30303039330000 (Cidera (without mask)) 554E30303039340000 (masksa handsome (without mask)) 554E30303039350000 (Prince of the desert country (armor)) 554E30303039360000 (probably medal school student (night)) 554E30303039370000 (Wailing warrior?) 554E30303039380000 (↓ の 方 方) 554E30303039390000 (I want to see Bero Ringa in Grotta) NPC texture ID *For these IDs you must go into advance mode and do a text search for Coord_ ..your character's texture id make look like this(Coord_P001_E001 or something similar ) if it hasn't been edited before Coord_P001_UN0XXXX XXXX = Samadhi Castle Town npc ids UN01401 heavy knight UN01402 heavy knight UN01403 Male (Immediately after entering the castle town) UN01404 Woman (Immediately after entering the castle town) UN01405 lady (shortly after entering the castle town) long hair UN01406 Male (glasses) UN01407 mask UN01408 Bunny (v Deborah hairstyle) UN01409 boys UN01410 female UN01411 Soldier UN01412 Male UN01413 Girl UN01414 knight UN01415 Old man UN01416 Fighter (man) UN01417 Old man UN01418 Holy Knight UN01419 merchant UN01420 Mask UN01421 Male UN01422 Witch (female armor) UN01423 grandfather UN01424 bartender UN01425 Bunny (light blue) UN01426 Odoriko (circus) Father UN01427 UN01428 Sister UN01429 Male UN01430 grandmother UN01431 grandmother UN01432 Old Man UN01433 Lady (nobility) UN01434 Soldier UN01435 Soldier UN01436 Witch (man) UN01437 Soldier UN01438 Soldier UN01439 soldier UN01440 Soldier UN01441 noble (man) UN01442 noble (female) UN01443 Boys UN01444 girl UN01445 soldier UN01446 Soldier UN01447 Soldier UN01448 Male UN01449 merchant UN01450 Bunny (no ear) UN01451 Soldier UN01452 Girl UN01453 Soldier UN01454 soldier UN01455 Soldier UN01456 male UN01457 Women (blue clothes) UN01458 Soldier UN01459 male UN01460 female UN01461 circus UN01462 circus UN01463 Old man UN01464 soldier UN01465 Aunt UN01466 mask UN01467 knight UN01468 knight UN01469 Mask UN01470 female UN01471 Soldier UN01472 soldier UN01473 Boys UN01474 Old man UN01475 female UN01476 Male UN01477 heavy knight UN01478 Male UN01479 male UN01480 woman (hairstyle like 18) UN01481 Boys UN01482 Boys UN01483 Girl UN01484 Male UN01485 grandmother UN01486 uncle UN01487 Aunt UN01488 women (blue clothes) UN01489 male UN01490 Uncle (bald) UN01491 Women (shorts) UN01492 knight UN01493 heavy knight UN01494 heavy knight UN01495 Old Man UN01496 Sister (old) UN01497 Old man UN01498 female fighter UN01499 circus UN 0 1500 circus Samadhi Castle npc ids UN01501 minister UN01502 Samadhi Knight UN01503 Samadhi soldier UN01504 Samadhi soldier UN01505 Samadhi soldier UN01506 Samadhi soldier UN01507 scholar (male) UN01508 Samadhi soldier UN01509 Samadhi soldier UN 0 1510 maid UN01511 Samadhi heavy knight UN 0 1512 Bard UN01513 Samadhi heavy knight UN 0 1514 maid UN01515 maid NPC texture ID Coord_P001_UN0XXXX Claymoran Castle(NPC ID Location) UN02501 minister UN02502 Female fighter UN02503 Female fighter UN02504 knight UN02505 knight UN02506 heavy knight UN02507 heavy knight UN02508 Noble (female) UN02509 Noble (Old Man) UN02510 maid UN02511 Soldier UN02512 Soldier UN02513 Maid (glasses) UN02514 Soldier UN02515 Heavenly knight UN02516 Soldier UN02561 Soldier UN02563 knight UN02564 Claymoran Castle Town(Location of npc IDs) UN02601 female UN02602 male UN02603 Witch (man) UN02604 grandmother UN02605 male UN02606 Old man UN02607 Bunny UN02608 Bard UN02609 Boys UN02610 girls UN02611 Female warrior UN02612 female UN02613 Old man UN02614 merchant UN02615 mask UN02616 Odoriko UN02617 roaring UN0261 soldiers UN02619 Soldier UN02620 Aunt UN02621 father UN02622 Male (old) UN02623 grandmother UN02624 female UN02625 Aunt UN02626 bartender UN02627 Aunt UN02628 scholar (female) UN02629 scholar (man) UN02630 aristocracy UN02631 Holy Knight UN02632 Old man UN02633 Nobility (Aunt) UN02634 male UN02635 merchant UN02636 grandfather UN02637 male UN02638 female UN02639 Boys UN02640 Old man UN02641 Aunt UN02642 female (hairstyle number 18) UN02643 heavy knight UN02644 uncle UN02645 sister UN02646 Sailor UN02647 male UN02648 uncle UN02649 uncle UN02650 male UN02651 Girl UN02652 Women (glasses) UN02670 Viking UN02671 male UN02672 Old man UN02673 Bunny UN02674 Girls (glasses) UN03142 Uranos (female) UN03170 female warrior (in Viking) UN03180 Odoriko (v Deborah's Hairstyle Nelsen's Inn) UN03181 Odori (blue-green Nelsen's inn) Monster ID * Not tested yet 4D3030355F45303031 【M005_E001】 (slime) 4D3034395F45303031 【M049_E001】 (Mad Hand) 4D3536365F45303031 【M566_E001】 (Mocockey
Does anybody have working character texture codes for monsters? I'm looking for Jasper/Homer (with aura) and Krystalinda/Reeselet under
monster ID. Yes, they're considered monsters noted by オクトパス/Octo in Japanese save-editor forums here is a bestiary which includes all
monsters https://dragonquest.fandom.com/wiki/Lis ... y#Part%203.
Tried these but.. doesn't work.
↓
Monster ID * Not tested yet
4D3030355F45303031 【M005_E001】 (slime)
4D3034395F45303031 【M049_E001】 (Mad Hand)
4D3536365F45303031 【M566_E001】 (Mocockey
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Here's another character texture site http://roadbikebeginners.com/ps4-dragon ... cheat2/#ID which is quite useful and list abit more npc id.
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- Junior Member
- Posts: 2
- Joined: Sat Jan 05, 2019 1:10 am
Re: Dragon Quest XI: Echoes of an Elusive Age
Does anyone have a code for to replace an item with Kaleidocloth and then 999 Kaleidocloth?
Re: Dragon Quest XI: Echoes of an Elusive Age
Is there a way to change Serena's skill panel. Would like to use her panel from the second world in the post game.
Re: Dragon Quest XI: Echoes of an Elusive Age
anyone with 100+ materials?? i try all codes from post but saves crashs
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- Junior Member
- Posts: 1
- Joined: Tue Feb 05, 2019 9:51 pm
Re: Dragon Quest XI: Echoes of an Elusive Age
About the max items codes...... i have 141 reg items in my item bag, 138 weapons in my equipment bag, 86 armor, and 51 accessories, but i am not getting the codes to work. i was getting them fine for the first few times ive tried on all of them, reg items, weapons, armor, and accessories. but now the reg items/mats work, weapons dont, armor doesnt, accessories dont either.....I am in act 2. I am using
Weaps
80010003 00575F00
00000000 00000001
00000063 00000000
4900000B 00006300
408A0018 00000000
ARMOR
80010003 00455F00
00000000 00000001
00000063 00000000
4900000B 00006300
40560018 00000000
ACCESSORIES
80010003 00415F00
00000000 00000001
00000063 00000000
4900000B 00006300
40330018 00000000
Please help.
Weaps
80010003 00575F00
00000000 00000001
00000063 00000000
4900000B 00006300
408A0018 00000000
ARMOR
80010003 00455F00
00000000 00000001
00000063 00000000
4900000B 00006300
40560018 00000000
ACCESSORIES
80010003 00415F00
00000000 00000001
00000063 00000000
4900000B 00006300
40330018 00000000
Please help.