[Release Beta] One Game One Bubble GB/GBC

HENkaku the homebrew enabler. Hacks, Mods, Games, Emulators & Homebrew
MeTAL-VeLCRo
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Joined: Thu Aug 27, 2015 4:19 am

Re: [Release Beta] One Game One Bubble GB/GBC

Post by MeTAL-VeLCRo » Fri Oct 14, 2016 4:11 pm

You will have to compile the emulator from source code in order to make your own AIO games. You have to edit the cfg file where the rom's are located.
sphere
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Joined: Sun Oct 09, 2016 9:43 am

Re: [Release Beta] One Game One Bubble GB/GBC

Post by sphere » Fri Oct 14, 2016 7:51 pm

Yikes, thats too much for me, anyone able and up for the task?
Would be awesome to have some psx bubbles on the vita!
MeTAL-VeLCRo
Junior Member
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Joined: Thu Aug 27, 2015 4:19 am

Re: [Release Beta] One Game One Bubble GB/GBC

Post by MeTAL-VeLCRo » Sat Oct 15, 2016 1:45 am

That is why the dev didn't post a how to as it isn't lite work
sphere
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Joined: Sun Oct 09, 2016 9:43 am

Re: [Release Beta] One Game One Bubble GB/GBC

Post by sphere » Sat Oct 15, 2016 7:52 am

Well for someone who knows how to sure is easier than somebody who dont, hopefully someone makes the modification and uploads sure is many wanting it!
xXJEDI007Xx
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Joined: Sun Oct 09, 2016 1:40 am

Re: [Release Beta] One Game One Bubble GB/GBC

Post by xXJEDI007Xx » Tue Oct 18, 2016 1:43 am

now that the guide is out is there a way to change the controls?
talmagal
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Joined: Wed Feb 24, 2016 4:02 pm

Re: [Release Beta] One Game One Bubble GB/GBC

Post by talmagal » Tue Dec 06, 2016 11:49 am

is the no way to save the games using this method and which emulator does this use?
i cant exit the game and go back and my file will save
kewilo
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Joined: Mon Dec 19, 2016 1:30 pm

Re: [Release Beta] One Game One Bubble GB/GBC

Post by kewilo » Tue Dec 20, 2016 9:18 am

I experienced the same : I cannot save.
I installed 3 games, and could not save from any of them (Mario Tennis is one of them).

:question:
pyrometheous
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Joined: Mon Mar 19, 2018 5:51 pm

Re: [Release Beta] One Game One Bubble GB/GBC

Post by pyrometheous » Tue Mar 20, 2018 4:26 am

I would also like to know enough about how the Vita and Retroarch work to be able to create one game one bubble for specific games with specific settings (using Retroarch cores). I tried using the supplied Pokemon Crystal, and modded it with my own artwork, but the emulation on the game was pretty bad, not sure if that's because I swapped the artwork out, but the sound was terrible, and I compared it side by side with retroarch emulating the same game and it was a night and day difference.

I love this concept, and I'm not one of those guys that puts a massive rom dump onto their system, I have a few games from each console generation that I occasionally like to pick up and play. Crash Bandicoot 2 and Pokemon Crystal have been my current GoTo games for waiting rooms. If anyone could post some more in depth information about how this all works, that would just be amazing.
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