Final Fantasy XII Zodiac Age

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GameRunnerX2
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Posts: 184
Joined: Wed Aug 02, 2017 9:40 am

Re: Final Fantasy XII Zodiac Age

Post by GameRunnerX2 » Tue Sep 12, 2017 2:57 pm

Rukku wrote:
GameRunnerX2 wrote:
Rukku wrote:
Khaoz666 wrote:can someone make me a semi god mode code that looks like this for all characters?

Null Knockback
Safety
Null Evade
Shield Block
Parry
Last Stand
Counter
Counter Plus
Spellbreaker
Adrenaline
Focus
Genji Gloves Effect
Thief's Cuffs Effect
Item Plus
Double EXP
Double LP
Piercing Magick
Steel Poleyns Effect
Attack Plus
Mana Spring
Attack CT 0
Magick CT 0
Serenity
Null Weather & Terrain Effects

sorry im just not all that great at hex editing on my own
God Mode
40002270 000000FF
400601C8 00000000
40002271 0000006D
400601C8 00000000
40002272 00000003
400601C8 00000000
40002273 00000098
400601C8 00000000
40002274 00000020
400601C8 00000000
40002276 0000006A
400601C8 00000000
4000227C 00000080
400601C8 00000000

i think this is right.
Could someone remove this stats from this god mode please? and thank in advance

Safety
Double LP
Null Weather & Terrain Effects
God Mode
40002270 000000FD
400601C8 00000000
40002271 0000006D
400601C8 00000000
40002272 00000002
400601C8 00000000
40002273 00000088
400601C8 00000000
40002274 00000020
400601C8 00000000
40002276 0000006A
400601C8 00000000
4000227C 00000080
400601C8 00000000
WOW Thank you so much for doing this

Yes bubble works with this one

Rukku you're the best thank you
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GameRunnerX2
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Re: Final Fantasy XII Zodiac Age

Post by GameRunnerX2 » Sat Sep 30, 2017 5:12 pm

Theres a new update 1.03 for this game? Is it save to DL/
VSdeFanel
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Re: Final Fantasy XII Zodiac Age

Post by VSdeFanel » Tue Oct 10, 2017 4:27 am

Well, I ended up restarting as I couldn't solve my Great Serpentskin problem. Now I have another issue. Using the Max Loot code is not desirable to me, as there is no way to just discard in the game, and it gives you multiples of items that should be unique, but that's neither here nor there. What I had done is applied the Max Loot code, and only sold the items that I could have been reasonably expected to have, for certain bazaar packages. Once that was done, I edited my loot in the save file in advanced mode back to the way it was before I used the Max Loot code. My loot appeared the way it was, and I thought that was it. However, I discovered that my actions broke something in the game, as now my loot list doesn't update at all, no matter what actually drops for me. I'd have to open up the file to see exactly what is happening, to see if the inventory counts are being updated and it's just not reflecting it in the sort list. Or something else. Any assistance on the inventory system would be wonderful. Thanks.
CharGP02A
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Re: Final Fantasy XII Zodiac Age

Post by CharGP02A » Sun Oct 22, 2017 5:36 pm

A few pages ago, I saw a God Mode code that allowed you to use White Magick. I was wondering about how I could implement that in Advanced Mode for all the characters? I read the tutorial on here but it confused me, honestly. Could I also potentially send my save to someone and they could do it for me? Either kind of help will lead me in the right direction. Thanks :)
PanaphobicGamer
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Re: Final Fantasy XII Zodiac Age

Post by PanaphobicGamer » Wed Dec 13, 2017 3:53 am

Does anyone here think they'd be able to find a way to stop the mist charges from being used up during quickenings? People talked a while ago about not being able to edit the time allowed for chaining, but editing either the max mist or causing them not to drain would be a great help in getting that last Black Hole concurrence.
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SLURJKBLOHM
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Re: Final Fantasy XII Zodiac Age

Post by SLURJKBLOHM » Mon Dec 18, 2017 11:41 pm

BurnKnuckle wrote:
lee4_cmp wrote:you only have
4 main characters in active slots with no guest character
or
3 main characters in active slots with 1 guest character
3 main characters in active slots with 1 guest that can't be turned on (the guest is definitely in the menu, edit gambits etc. but unable to add to team). Another thing noticed is that I forced a gameover to see what happens if the 3 main characters dies but having the guest up that's not actually in your team. The game gets you locked in the menu asking you to please select a character, yet all of them are KOed. Clicking on the guest will just say "Guest cannot be removed" but the guest is not actually part of your team, they are greyed out.

In short, the actual code worked. The problem is that they can't be added to the team.
Hi, what I did was add literally everyone save for Amalia. It created three Larsas, but by changing the party order I managed to bring him out and eliminate the duplicates. Then, I saved, quit XII, relaunched, and boom.
It's not a precise art, but it worked for me. Now if we could only have Reks back.
CharGP02A
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Joined: Sun Oct 22, 2017 5:34 pm

Re: Final Fantasy XII Zodiac Age

Post by CharGP02A » Tue Dec 26, 2017 7:29 pm

CharGP02A wrote:A few pages ago, I saw a God Mode code that allowed you to use White Magick. I was wondering about how I could implement that in Advanced Mode for all the characters? I read the tutorial on here but it confused me, honestly. Could I also potentially send my save to someone and they could do it for me? Either kind of help will lead me in the right direction. Thanks :)
Is there an easier tutorial I can read or is someone able to help me with this?
jrkilat
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Joined: Wed Jan 03, 2018 7:15 pm

Re: Final Fantasy XII Zodiac Age

Post by jrkilat » Wed Jan 03, 2018 7:20 pm

can someone make me a god mode code all characters that looks like this? thanks..

Null Knockback
Safety
Null Evade
Shield Block
Parry
Last Stand
Counter
Counter Plus
Spellbreaker
Brawler
Adrenaline
Focus
Genji Gloves Effect
Item Plus
Null Weather & Terrain Effects
Thief's Cuffs Effect
Null VIT
Diamond Armlet Effect
Double EXP
Double LP
Spellbound
Piercing Magick
Steel Poleyns Effect
Resist Guns & Measures
Anti-Libra
Damage Resist
Attack Plus
Mana Spring
Attack CT 0
Magick CT 0
Return Damage
Serenity
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Swk171
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Joined: Tue Jan 02, 2018 5:10 pm

Re: Final Fantasy XII Zodiac Age

Post by Swk171 » Thu Jan 04, 2018 2:01 am

PanaphobicGamer wrote:Does anyone here think they'd be able to find a way to stop the mist charges from being used up during quickenings? People talked a while ago about not being able to edit the time allowed for chaining, but editing either the max mist or causing them not to drain would be a great help in getting that last Black Hole concurrence.

Looooooooool
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Swk171
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Joined: Tue Jan 02, 2018 5:10 pm

Re: Final Fantasy XII Zodiac Age

Post by Swk171 » Thu Jan 04, 2018 2:09 am

So with SW is possible to add Larsa as guest permanently in game, I was wondering if anyone could make a code in advance mode to add Reddas as guest he's strong and has Araise spell perfect in party to farm hunts I know he leaves after beat fanfrit and I don't want to fresh start a new game( adding Larsa can bugs your save game!!! You gonna notice how to trick it soon, be sure to save a backup before use it)
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