Sets Resources To Max Cap - Campaign Only
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80010017 54726169
6E20746F 20436F6D
6D616E64 2043656E
74657200 00000000
4A0001C0 0098967F
40050004 00000000
Sets Resources To Max Cap - Using Money Value Offset (Works Any Game Mode)
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B0010004 F00A0000 <-- looks for money with a value of 2800 (little endian)
93000000 00000010
4A000000 0098967F <-- Sets value to 9999999 (big endian)
40050004 00000000
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B0010004 ZZZZZZZZ
93000000 00000010
4A000000 XXXXXXXX
40050004 00000000
Where X, Value to set money & all resources
make sure money is over 100, this won't work well with small values..
Use: http://www.save-editor.com/tools/wse_hex.html
to convert dec to hex for Z & X
Sets Resources To Max Cap - Survival Only
### Using Food ### v1.0 [don't use this if you have picked up anything else 1st]
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B001000C 5069636B
61626C65 466F6F64
93000000 0000004C
4A000000 0098967F
40050004 00000000
### Using Any Pickable item ### v1.1
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80010008 5069636B
61626C65 00000000
93000000 0000004C
4A000000 0098967F
40050004 00000000
should be safe, just don't pick up stone 1st, any other resources should be fine.
### Using -Header Info- ### v2.0 [Safest]
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C0020008 0000034A
4A000051 0098967F
40050004 00000000
The resources don't stay persistent. as soon as you earn something or building something, it will reset to in-game max cap limits (you can increase with special buildings)
I just use this for quick edits before a wave if I need to like say upgrade all my housing or defences etc...
Set Command Center Health to 9999999
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80010004 88130000
28000000 0098967F